Profile of pigsoup
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Playercard of Bo-Bobby Lion | ||||||||||||||||
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Post History of pigsoup
Thread: Replacing laggy menu movies with good ones!12 Jan 2017, 03:55 AM
lol. wow. In: Lobby |
Thread: New Community Map Feedback Thread11 Jan 2017, 22:56 PM
I guess the 2VP Pudding on Pripyat was alrdy mentioned before right? Just add a 3rd VP.. the rest of the new 2v2 maps are either fine or only have small issues imo that is not constructive, tell us reasons why (however it might seem obvious) and maybe even tell us about the experience on the map +replays. In: COH2 Balance |
Thread: Lenny's Rifle Disruption Tactics Guide11 Jan 2017, 10:51 AM
hes alive! In: Guides |
Thread: 3v3 Axis on Lanzerath and Port of Hamburg10 Jan 2017, 06:36 AM
new guide is coming on port of hamburg my good man. hang in there. In: OKW Strategies |
Thread: WW2 Daily Pic10 Jan 2017, 05:26 AM
some time ago, someone posted a youtube link "Battle of Normandy" by a youtuber HCT. He made another video about the battle and I think it's pretty great. He has a lot of these videos. In: The Library |
Thread: Relic Winter Balance Preview v1.4 Update10 Jan 2017, 02:36 AM
... *penals with PTRS and gren with no LMG always *always at mid range green covers for both no vet: grens win 1 man left no cover no vet: grens win 2 men left no cover 3 vets: grens win 2-3 men left considering how mid range is where penals excel at, i think this is a pretty good gimp in their AI DPS. p.s. all times... ALL TIMES the grens got down to how many members they would be at the end of the engagement when the final SVT penal model was killed. then the PTRS did absolutely no damage. In: COH2 Gameplay |
Thread: How to avoid "the dance"?9 Jan 2017, 03:47 AM
i have not tested but from what i have seen how ATGs and maxims move, when refacing, you want to right click drag in front of the maxim (it's 12 O'Clock direction). If you right click drag slightly behind the maxim, it'll HAVE TO to the dance. Obviously if you want to face the maxim towards it's 6 O'Clock direction, I do not think there is anyway of avoiding the dance. but I see where you get the question. If the maxim is attack move on an enemy squad, it will automatically track the enemy without the dance. But if we try to do it manually, there is no way we can be so precise and accurate that we can just right click drag at the exact centre of rotation of the maxim to make it not do the dance. In: Strategy Desk |
Thread: Relic Winter Balance Preview v1.4 Update9 Jan 2017, 01:05 AM
ok, i dont like PTRS penal any less than the next man who does not like it but let's not act like that one factor in this patch is going to ruin everything. In: COH2 Gameplay |
Thread: Relic Winter Balance Preview v1.4 Update8 Jan 2017, 13:02 PM
most definitely @Hector. maybe T1 strat is weaker against OKW than against OST. Maybe if you want to do T1 on OKW you almost have to go guard commander. I do not see anything wrong with that in principle unless T1 strat against OKW is completely without value. ... I guess I am just mad at Relic simply giving up on interesting designs for quick fixes. I do agree that they are not similar but I always think about what they were, what they could have been. In: COH2 Gameplay |
Thread: Relic Winter Balance Preview v1.4 Update8 Jan 2017, 11:20 AM
and so what even if T1 takes 40 second. then, in my humble opinion, it should be balanced out with T1's shockness from when units get pumped out of there 1 min into the game till end of early game. KEEP THE THEME PLEASE. AT first OKW was a specialised faction with limited resources, limitations in many department but advantages in many areas. Did eveything worked? no, but I rather wished Relic stood by their decision and design rather than give OKW semi-same resource, HMG, medium tank.... USF's tanks used to get longer to build which could be more than circumvented with Captain. Now they the idea is just scrapped. Brit's in alpha had epic abilities but Relic just couldn't stand by their decision and FIX and tweak so now the advertised "epic" abilities are just glorified bombing strike, strafings etc etc. Everything is getting homogenised now even at a smaller scale. Every SOV tier just has to have some AT. and by looks of it some people even want to homogenise initial build speed of every freakin starting strategies. In: COH2 Gameplay |
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Latest replays uploaded by pigsoup
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VSObama's Raging Blackness cohbros/ pokkergurl cohsis/ Female Gamer (Unicorn)Carbon05 Dirk DeaglerCoordination v. Notby: pigsoup map: La Gleize1-1,064
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