[...]You would have to literally never played against USF or a con spammer before to make the claim that Volks make your core early game very strong when Volks are the worst starting infantry in the game. They need three levels of vet before they start to out preform cons, which is going to be cold comfort for when shock troops/bar riflemen hit the field.
You keep putting OKW up on this giant monolith of unbeatableness and never ever admit that that it has very very obvious weakness's.
They are if you have trenches. They are absolute unmitigated garbage if you do not. I would rather have a 57mm AT gun that will actually hit the tank, even if it doesn't pen, than a Puppchen which will always just shoot the ground and get 1 shotted half a second later.
Nope, if your facing Soviets getting a medi truck is just going to give him the gift of a big fat target to center all his indirect on and then rape you with Scout Cars/Penals. The Mechanized HQ is a the absolute best choice when facing Soviets.
I played OKW when USF was basically walking mass of Rifles, supported by AA truck owning everything, allowing you win the game in 1st 10 minutes so cut the crap. When this faction was very rewarding and micro intensive.
Your 3v3 AT balance insight has nothing to offer here. From what you're writing you don't even have a solid grasp of OKW units except these few that over perform and are the cause for all balance problems this game has right now. Probably that's why you don't play 1v1 cos you had your arse owned.
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Just telling you that OKW hardly changed from when they were released, the munition was first changed from 66 % to 100 % and then back to 80 %. Sturmpios were changed from a mid ranged squad into a close combat squad and Kübel got overbuffed and then nerfed again.
I personally liked okw play in the alpha more, it was a faction where your focus was to deny map control of your enemy while you hold your 3 important territories. That was a really interesting way to play and it's sad that relic made okw like the other 3 factions instead of tweaking their original design.
I disagree. Having 66% munition back then could cost you a game if you were unlucky and lost your only Shrek early game, Kubel was bad, then was over buffed and then it was nerfed again but never to it's original stage. Today's Kubel is a much better unit then its first iteration. These days you can easily sustain using only Volks as your AT back then you had to use Pumas, Rocketens and mines to be able to survive early game. On the other hand Vet5 Puma was a pleasure to play with. |
See above.
Claiming 4v4 balance is almost the same as 1v1 is just blunt stupid. All one need to do to see it is play few 1v1 AFTER ladder placement. That's why I made a disclaimer 1v1 only. Sure units are the same but the whole context is different. Even how you approach the map without buddy cover your arse is different.
In 1v1 OKW early game is really strong with Volks being your core, SP being your flanking unit and DMG dealer and Kubel being your ultra mobile suppression platform. This allows you to transition into early Luchs or Obers into Panther. Or open with some Pumas or ISG and then into Panther and Obers.
I played OKW early release when the were this very defensive early game faction that required micro and was very rewarding to play. Every Shreck counted, you were forced to utilise units like Puma or ISG and be careful not to over stretch your army. Now I can spam 4 Volks, 2 Obers and still float MP. For me that's an indication something is wrong.
Recent game I had a guy doing standard Volks spam opening, transitioning into Luchs. I got my T34 out almost at the same time but o couldn't use it because every time it was forced to retreat due to multiple shreck salvos. When I wanted to engage his Volks with infantry his Luchs was shredding my Cons from behind the lines, any T34 flank was imidietaly countered by Shrek salvos, all that while my mortars were constantly bleeding him out.Vet2 at 12 minutes mark. ZiS didn't work cos you need 3 shoots to deal with Luchs and SP repair is crazy so its back in action after few minutes.
I don't think you can beat equal skilled OKW player. I can beat a bad one, no at all but against one that's the same level you have no chance.
My solution is to allow OJW to remain its unique flavour of being this elite army (similar to Space Marines from DoW2) with few but powerful units otherwise they have to be redone. MP bleed can be adjusted so OKW won't be crippled. |
Sorry I forgot to mention this topic is with 1v1 in mind as this is the mode Relic is focusing its balance effort.
I'd really appreciate 3v3 players referred from spaming here as their opinions are irrelevant in 1v1.
Thank you. |
Occasionally I will, but not too much. |
If you weren't making such a BS statements I wouldn't.
Theory crafting is one thing, talking nonsense is other.
I ma done with you. If you decide to prove how much you're worth I'm always up for a 1v1 match. Just PM me. |
Yeah, I'm not going to 1v1 you because I'm not a 1v1 player, I assume you would be equally incredulous if I asked you to play any of my AT's. Although it is funny your so petty that you would demand a 1v1 because someone disagrees with you on the internet instead of offering any kind of actual argument.
No, I wanted to check if your constant OKW related spamming in balance forum is supported by you being decently skilled in this game. The only way to see this is 1v1, so no one is able to be carried by their team mates. Your proposal to play your AT team is very hilarious. Thank you for the invite, but no. I don't think I do need to explain myself.
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Don't forget Vet2 PzIV is a beast! |
Squad spacing affects every faction, although I do agree 4 men squads are the most vulnerable.
This being said however I do think Grens are fine. Especially that now, after last bug fix patch MG-42 behaves better.
I used to think 5th man is needed but That's not the case anymore. |
lol, you got one thread locked, isn't that enough?
I take this as a no then.
To be honest I didn't expect anything more from you, which only confirms my original opinion. |