Vet 2 - auto nades and pretty insane range on them (like a Chruchill)
More armor than KT/IS2 have (oh really, historical accurate lel...)
Most mobile heavy tank in game (once again historical accurate...)
He sniped infantry like crazy
Brace yourselves, bit OP stuff incoming
But mosty OP in this commander will be offmap smoke (supporting MG42 will be ded) and rangers with their 4 free thompsons. Blobs with them incoming Kappa
Then we would have double IS-2 in one commander (Armored Assault)
Still I think that, quicker veterancy would be much better and fine for this tank. And a bit cheaper in mp to buff it in industry and in normal games with commanders without callins tanks.
I think, for that price, there is no requaired buff in stats but I think, it would be enough to reduce veterancy requirements by 20% or 15% and make it a bit cheaper in MP (to 280/270 or even 250). What do you think about it?
It's designed to make blobs because it is most rewarded "tactic" if you microing it propely - riflemans with flames, BAR's, Paratroopers etc. It's just poor design from relic. The same applies to OKW - blobs/spam of Jagers, Volks with PS's etc. etc.