Okay, finally watched your game. Quite late, but they say better later than never, don't they?
Sorry for that, got many things to get ride of during that time.
Alright, if you don't want review of your build, so let's go straight to errors in strategy.
- You are keeping your units, especially grenadieres on red cover, against full automatic weapons from Riflemen. As you could notice, your infantry was shredded mostly to that. Next time, you should better look around for your kids if you want to stay in a game because vetted infantry is crucial thing for all the factions.
- Overall, even if you saw all those opponent's blobs, you didn't decide for something that would suppress them. Well placed machine gun or bunker with MG could easily stop their advance for long time since it's one of biggest map for 2v2.
- Thou didn't help your brother (only slightly few times, but I feel it wasn't enough) , even if he struggled against two enemies. He had troubles almost whole game on his side to push his stuff when you stayed at your side and waited for USF which used to came in quite period of time. I think you should communicate next time more and help yourself like real brothers
Together against all.
- Completely unsupported raids with tanks, overall not very beneficial. You were too passive when you had a chance to break your enemy down, and too aggressive when he had full AT option (3 high vetted
M36 Jacksons) which was a lot too much for your Panthers. At this point you should consider invest in some PaKs or try to make strong push with infantry and smoke (your doctrine allowed to do that very nice) but you send your panthers, especially later one by one and those Jacksons had easily work to did.
- Overall I felt like this doctrine was a mistake. You didn't have too much munition to work with, mortar HT did nothing and didn't place LeFH when you had a chance to do a lot since they hadn't tools to somehow destroy it straight. In this situation I would rather propose
Blitzkrieg Doctrine with CAS which could easily done those Jacksons when you pushed, smoke and command tank which could reduce damage from tank destroyers.
Same goes to sniper where he was completely waste of munition.
- You had about 1000 men power float when you had no infantry on the field.
Overall, I think you have lack of experience and speed due short hours played but I think it will greatly improve in some time