That would be too expensive. Nobody usually builds all buildings for Sov. OKW gets the KT for three buildings, Sov should only get a good medium for 4?
You already have to build 3 tiers to get su85 etc. and they dropped the costs for t1/2 to something like 160/20 iirc. |
I like it, really. Make Maxim cost 260 MP and set-up longer. Without buffing arc of fire or suppression...
I just don't understand, they last time buffed 222 scout car without increasing cost or something like that, but Maxim they nerfing without any buffs in back...
Is that some kind of joke - we will buff axis without balancing and nerf soviets without compensation...
Just don't understand... want to cry.
It's Hitler's birthday present. Happy Birthday Adolf! |
I suggest a different approach. Make Conscripts cheaper with every upgrade that is purchased. Like -5 manpower for every building and hq upgrade.So you get some expandable troops for late game. Russian style. |
Relic once said that they wanted to create the ultimate ww2 platform. So even Japs don't fit in European Theatre, we might still see them in the future and i wouldn't actually mind it. |
Limit volks to 1
|
The only unit that is suitable to be suicide unit in vet and squad perseverance based RTS is unit like goliath.
Also, please, elightes us HOW would soviets keep or gain map presence by losing units?
One could also lower the costs of penals to match their reinforcement cost(132mp). So it wouldn't matter whether you lose them or reinforce them. Hehe that would be hilarious. However just theorycrafting for fun. |
If there is any perfect faction out there, it's ostheer, don't fucking touch it! Rather adjust the other (broken) factions. |
Either you're completely insane or you also believe that USF should get atomic bomb off-map and UKF air superiority should be brought back to alpha state with 100% increased area range.
brits already have a nuke aka carpet bombing ability. So in the end this railway arty would be to the brits what the british bombing strike is to okw. |
It would be on HMGs as you could bypass cover.
Instead of targeting a squad you could just attack ground next to it, suppressing it via aoe.
I think you are wrong here, because cover provides suppression recover boost and reduces the amount of suppression dealt to a squad. otherwise squads in cover next to a squad which is target of a HMG would be suppressed really fast, but they aren't. |
Don't both units have the same range. If you build a LeFH in range to barrage the opponent's base, then you are doing it wrong if you know they have this commander.
not sure, gonna check my replay from yesterday, but it felt like lefh has way less range than the counter firing 25pounders, don't they have unlimited range anayway?
I watched the replay. It wasn't the counter battery, but concentrated fire ability of the british arty commander which killed my lefh. That ability unfortunately works on FoW. |