Edit from Sturmpanther
What would a Relic patch be without a few fun surprises?
Soviets:
NEW:120mm mortar broken. When you recrew it you can refresh to 6man squad
Guard squad require 3 cps (will be shown as 2cps in commander selection menus and tooltips, but you will not be able to call the squad in at 2cps)
Guard and Penal PTRS lost their extra 13 damage they were doing against buildings, so their DPS against buildings is nearly halved. Conscript PTRS still has it.
Engineers can't use Demos anymore at all.
USF:
Jackson far range was moved from 60 to 55, very slightly nerfing pen and accuracy for ranges 30-59
Pack Howitzer Heat Barrage damage per round from 160 to 120, aoe near from 1 to 0.85
USF 81mm barrage angle scatter increased from 9 to 10 and distance scatter max from 8 to 9
USF 81mm auto-attack distance scatter ratio from 0.08 to 0.0875
Recon Company Raid Tactics ability will now last forever, giving all infantry units +7 vision for the rest of the match. Vehicles will lose their capping ability after 45 seconds of being manned, but decrewing and recrewing will give it back again.
Brits:
Universal Carrier front armor is actually 8 instead of 7 like in notes, rear armor is 4.1 correctly
Vickers K got an accuracy nerf like bren gun but still 60 muni
Brens cost 60 from Forward Assembly. In Base they are 45 as said in patch. Bren gun mid range not changed.
Sappers can equip double LMG from racks again. Patchers forgot to change the weapon checked for sapper double LMG limitation so now they can equip two brens from racks again.
OKW
Panther and Panzer IV also got a 50% accuracy increase on one of their MGs against snipers as the same MG is used on them as on the Luchs
Volksgrenadiers get autoheal at vet 4 instead of vet 5 (Was this already in the previous patch? Mod tools tell me no, but some people tell me yes)
Valiant Assault recharge time from 60 to 120 seconds
Volksgrenadier flame nades require you to have bought an SWS, doesn't need to be setup
Sturmpioneers: Have AoE heal now
https://youtu.be/2DU9k7SuGek
NEW: MP40 volks have access to flame nades because the ability check for flame nades no longer checks for MP40s, only for the upgrade on the first SWS.
Wehrmacht
Ostwind on hulldown also lost it's -50% cooldown in addition to the reload removal that affects other vehicles
NEW: PanzerGren single schrek replacement has been broken by the addition of a requirement that can't be completed. Cost also increased by 5.