OKW dont have it, but get IT
- non-doc MG
- non-doc medium AI tank
- normal fuel/muni income
After upcoming winter patch will be KT first heavy tank on the field.
So can we make IS-2 non-doc for Soviets?
Profile of Aradan
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I want to have the same chance, to win for each side.
Post History of Aradan
Thread: Caches for OKW30 Mar 2020, 07:21 AM
In: COH2 Balance |
Thread: ISU-152 HE shell range should be reduced?23 Mar 2020, 12:31 PM
I can only add it has been a glaring problem for years. It is far more effective than other units as it is basically a unit that deletes its counters (just like many other soviet units such as ZiS being able to barrage infantry and support weapons). You can outmaneuver it being a better player and hopefully not get snared or just ouranged. But you simply have to be significantly better to win, especially as ostheer. It is bittersweet to read about how powerful brumbar, panther or tiger or elephant are and, at the same time, the same people don't see anything wrong with things like, ISU, which is a combination of elephant and brumbar with insane range. The same people keep repeatning that it is the axis that have lategame armour advantage, etc. but fail to understand what tournament results show. The level of twisted logics here is just incredible. But I can understand that it was the allies who won the war and that asymetrical balance means that certain factions should be simply better. Why not admit it just openly? ISU has to be better and more cost effective than other units simply because Soviets won the war. It has to outrange all units and fight against factions without proper tank destroyers. It has to be supported by infantry with satchels because regular snares wouldn't be enough. Period. Agre with you. ISU-152, Elephant and JgTiger are cancer of team games. ISU hard counter all infantry (ISU far penetration 200 dont hurt much) Ele+JgT hard counter all tanks. If it is problem, lets make ISU clone of Elephant. Or change for Su-100. In: COH2 Balance |
Thread: ISU-152 HE shell range should be reduced?23 Mar 2020, 11:37 AM
Can you post actual database link? It's hard to find correct. I remember that was a nice table of all units. In: COH2 Balance |
Thread: ISU-152 HE shell range should be reduced?23 Mar 2020, 11:16 AM
JgPzIV 200/185/170 Su-85 200/190/180 JgPzIV armour 230 Su-85 armour 140 You're welcome. In: COH2 Balance |
Thread: ISU-152 HE shell range should be reduced?23 Mar 2020, 10:46 AM
(this is hard to do btw as axis dont have cheap 60 range, high pen TDs) Axis need cheap 60 range TD, something as JgPzIV. In: COH2 Balance |
Thread: 2V2 matchmaking needs fix more than anything 19 Mar 2020, 16:23 PM
1v1 2v2 and large team games are completely different games In: COH2 Balance |
Thread: Tank Destroyer Standardization19 Mar 2020, 15:47 PM
Proposed 60 range Panther. In: COH2 Balance |
Thread: Tank Destroyer Standardization19 Mar 2020, 14:49 PM
On this forum? No Some people play all fractions and their opinions are very useful. But most play only one side and would rather not publish their own playercard. TD from my opinion (good know only okw and soviet) and team games experience: Su-85 (with lack of medium tanks) is only way fight versus panthers and tigers (with using fuel). Penals are good, but you need luck (as with shreck inf.). You simply cannot use fuel more appropriately, because T34/76 have no chance in team games. JgPzIV is practically unit, but OKW mostly dont need it (Shreck and rak quite easily crush soviet TD). Panther and KT are more useful and fun. JT is king of late game, but it is doctrinal. In: COH2 Balance |
Thread: Tank Destroyer Standardization19 Mar 2020, 06:23 AM
What I proposed was not only about the Panther – Also I proposed a Panther with 60 range but lower armor, lower health and no top MG. (other tank destroyers would be able to kill a panther in 4 shots if we lower health to 800) But this will remove diversity from the game. Turret TD (Panther, FF + Jackson) allways win versus SU-85/JgPzIV. If you want more tanks battles, lets make T-34/85 stock unit and SU-85 doctrinal. In: COH2 Balance |
Thread: Tank Destroyer Standardization18 Mar 2020, 21:32 PM
Very bad idea. Panther (heavy armor, speed, penetration and top MG) with 60 range. In: COH2 Balance |
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