I'm playing 2v2 AT games as Germans and we are having a few problems and I would like to ask here if someone have good ideas about it:
1- Early Shock troops were a pain, any weapon seems not to penetrate that armor, only grenades but it cost ammo and you may fail if he keeps moving. The lack of AT mines from germans make it dificult to stop them. Lately I found that early snipers are worth against that troops but it can be countered with soviet snipers and clown car.
2- Mid-game AT stuff. In that kind of games in where soviets are spamming 8x conscripts with ppsh upgrade and 2x shocktroops, flanking and capping everywhere, germans try to counter that with more AI units investing manpower from early game. FHT may stop that hordes microing well but its 120 ammo. Sometimes we have enough fuel to skip T2 and go for an Ostwind. At that point we have a 4 minute break in where we recapture more than 60% of the map. But then early T34 comes. 1 Shreck squad seems to be weak against T34. Pak still dies too early and it can be flanked easily because no cheap mines can be placed and that hordes of infantry can kill it very fast. ¿Any hint on how to counter tanks when the soviets are very aggressive in early game?
Got the same problem in 2v2, I think 2v2 currently is completely broken.
Utterly nerfed MG42 & SC & flamer HT making Ostheer having NO crowd control. It's feel like I am playing PE against Aimstrong bulletproof strat again, without G43 instant pin ofc.
Just imagine both Soviet are spamming 16 Cons (or 3 shocks 3 guards) rolling over everything. Once Ostheer struggle enough to get an Ostwind (only unit that can now kill infantry would not die in 3 seconds), T-34/85 or SU85 is already on field. :/ along with 3 sniper blob = nail in the coffin