Hatter should never faced 3-4 Soviet sniperspam in 2v2.
there is almost no counter unless RNG god love your mortar.
- 221, even success flanking the snipers, they are just too fragile and don't kill the sniper fast enough, why the fuck it can't withstand base MG?
- G43 spam, good luck hunting 3 sniper teams
- countersnipe, maybe you can kill one, the Mosin Nagant bullets return in no time
- mortar, most making sense stuff, but need more praying to RNG God |
Give back cap walking, not more Soviet mines squad wipe
Why don't they just fix the AOE damage, decrease the killing area, and replace the original area as weaker splash damage, wound but not kill? like vCOH |
120 muni Stuka Strafing Run:
Huge pin as usual
60 muni Stuka Strafing Run:
One pass, works like the US P-47, but without damage
180 muni IL-2 Strafing Run:
Not sure if RNG God cares about it now, sometimes it still squad wipe or just do no damage
90 muni IL-2 Strafing Run:
Why don't you call it a recon run? It does NO damage, no suppression at all.
There were a wounded Panzer 4, a Pak, a Gren without cover, skillplanez pass by above, they didn't retreat but no one was killed. |
Yes, Yes, no, why not?, varies
Of course pre-set setting would be more fun, or why don't we just pick 2v2 auto match?
For the difficulty, some of them can be done with only one hand anytime, of course. But some of them are in insane level, says Krakov in Case blue, the German defence one in the first ToW. Almost impossible if you don't stall or exploit around. |
Well radio intercepts, ppsh, conscript repair are all no brainer abilities that you will choose in almost every given situation. Having Soviet player have a katyusha or su85 on the field then rounding off their army composition with a single t34/85 is honestly scary. T3 and T4 Soviets is so effective when used in combination with one another in 1v1.
There is currently no risk in choosing this commander. I believe if you want to get out t34/85's to complement your T4 there should be some risk involved with having to float resources. This doctrine can give you an early game advantage that just keeps on smashing on the pressure with t34/85 and light strafe.
So many time I used that light skillplanez, it does nothing, maybe just shooting pee on the German clothes. |
then AT 2v2 will be dead MVGAME only a few teams plays each other...
I wonder why yesterday it takes ages to search 2v2, that's why. |
Let's revert Panther back in beta stat MVGame
I missed the Panther Ace |
For me is your steamID set private. Can you past link?
|
And you have no grens in this time?
Can you post your stats please?
Grens can be not around the PG, dude
Click this |
3*240MP versus 360MP ? 2xPG wipe your 2*cons with your 1 more.
1 PPSH give only 6 DPS more and make consripts usable in middle and late game. Grens for this dont need doctrine.
Enough of this stupid MP calculation won't ya? It is perfectly making sense while the first PG hit the field, there are 3 cons around.
30 muni for PPSH upgrade is still too cheap and no-brainer, 120 muni can change all my cons into beasts that I can only pay for a flamer HT or 2 G43. I can get them all PPSH and still able to mine everywhere, oohwa spam and molotov spam. I cannot mine if I get G43s for my Gren. |