S-mine damage and build time is fine.
The problem raised by the OP, that hasn't been addressed yet, is that you can start building them as long as you have 60 munis, but only actually spend 15 for more or less all the benefits in terms of area denial.
So the solution is simple: force Pios to build all four stakes, and spend the whole 60 munis, or else cancel the build and receive nothing (which is, let's be honest, how building absolutely everything else in the game--as well as vCOH--works).
No more spending 15 munis for 60 munis' worth of area denial.
15 muni S-mines is so small and more obvious than Captain Obvious |
They can easily be spammed in front of your advancing troops during combat and slow the Soviets down quite significantly. Running over them like some people in this thread suggested is a horrible idea, I lost several Conscripts trying this. Sweeping or avoiding them is the only option until the first tank arrives. The build time needs to be longer so Pios can't lay them right next to a horde of conscripts !
No kidding, even if you are drunk enough not focusing fire on the Pio, the S-mine just planted by Pio would be triggered by one cons model and the Pio will be ripped into pieces.
One advantage of S-mine fast planting time is, used to plant at opponents retreat route and wipe out his retreating half dead squad. Best to use against shocks, guards and snipers. |
1v1:
Assgren or Osttruppen
Elite or Jager Inf
Spearhead or Close Air support
2v2:
Joint Ops
Opel Strafe
Assgren |
He said ATG hit tanks too hard and tank hardly kill ATG?
WTF is wrong with him?
Flanked ATG is DEAD ATG.
And when did the most shitty Zis field gun in the history of COH becomes OP? |
Mix it back because of LOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoONG waiting time |
S-mines are fine now and really easy to deal with as pointed out in earlier posts. It's quite amusing to see people calling it OP when a bloody soviet mine is useful against both tanks and infantry and can one shot a vet 3 PG squad. Oh and might I add soviets automatically have access to demo charges without having to tech for them whereas the Ostheer do not.
I think they should change the demo like the American one, (place a wire and demo it) that commando demo is too crazy now, because even you know the demo is here, you cannot do anything. It will be more balanced if sweeper around, demo cannot be ignited. |
Must try Engies with mine sweeper into M3
Did sweeper back in vCOH work in Roos? I forgot.
But even if sweeper work in clown car, it doesn't help anything but wasted fuel for an early flamer clown car. |
Wow, you may as well not answer at all. Please elaborate.
No, those two words explain it all, very precisely.
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Crossing in the Woods is indeed a great map, if the water doesn't slow down everything, it will be perfect.
Another bad thing of the Woods, there is almost no sight blocking stuff for ambush. Snipers can own the battlefield even better than in Langres. |
I'm 90% sure flamers on Pio's clear regular Soviet Mines, as for the infantry point yes you are right I was just trying to highlight the differences in the mines.
There isn't an issue on the majority of the maps but on maps like Semoskiy Summer where if you are North there are only 2-3 small chokepoint ways out of your base the combination of the grouped S mines and MG-42's, Bunkers and even MG-42 Grens are incredibly potent.
You have four options:
(1) See signs, still run over them and see fireworks
(2) See signs, get a sweeper and run over them like they don't exist
(3) See signs, mortar it
(4) Ignore signs, whine now
OMG, if they really remove the sign like what mines really should, will you whine harder? |
It's vet3. Vet2 inf doesn't bring any malus to grens.
Pepsi you remember it wrong.
http://hq-coh.com/stats/coh-stats.com/Veterancy_Grenadiers.html
For Gren:
Vet1: Regeneration
Vet2: Above + Elite armour
Vet3: Above + 1.2 HP
For Volks:
Vet1: Regeneration
Vet2: Above + Sight + little bit less suppression + neglectable less damage receive
Vet3: Above + 1.2 HP
Basically vet 3 inf is not worthed, it is like asking your opponent getting a couple of snipers immediately
Still, I don't know why so many go M18 since they tend to use them like M10's.
Because of M10 shooting bug, you won't like it two M10s shooting air into an almost dead Tiger's ass, and got owned by Pak38 |