I am more excited about them using the server foundation work on coh to improve coh2 than anything else. |
|
This is a highly fappable content. |
I like them both, but the blizzard on the winter map seems to make me play more passively. |
Kholodny Summer |
The problem is that the units do not go where I tell them to go. It's so frustrating in games like COH where first few engagement can change a game. |
It would absolutely cool if Relic made an option for disabling the infantry automatically getting into covers when moving and fighting. |
Every time I turn on vsync the unit animation feels like it's lagging and slow even though my frame rate is at stable 60 fps. I want play the game without the screen tearing, but the game feels like it's lagging whenever I turn on vsync. Did anyone notice the same thing?
Also, my graphic card is GTX 650 ti and I play on medium setting. |
Comparing to vCoh, it seems like the infantry movements of coh2 are very lethargic. Unlike the previous game, the individual models don't cover fire when moving during combat and take cover very slowly. Maybe it's the larger map size and smaller infantry models. But, what I enjoyed from the original coh was the details of the units' actions during combat and how they quickly react and cover fire. It really set coh different from any other rts games. Maybe I am asking too much from the devs and I don't mean any harm, but I think it's ruining the early game infantry dance/battles. |
Thread: Hello7 Aug 2013, 01:41 AM
Hello, after long hours of playing starcraft due to Asian stereotype and peer pressure, I found this amazing game called coh hope to learn many things from this forum and improve at this game |