I just want 1 more commanders, WHy ohh why have you forsaken me
Same here bro, the Land Mattress commander is still out of my reach. |
Yeah, FPS being one of most popular and easiest to get into genre of all times...
I know shitty FPS games that lasted for years, while pretty fun RTS games died within a month of release(grey goo anyone?).
Grey Goo was awesome. New faction got introduced for free, dev actually play the game and not the circus that is currently COH2. Too bad there were so few players and it was kinda overshadowed by SC2. |
Hey the ability to tow artillery and heavy ATG is actually good. |
You must be kidding. It's one of the best commanders for 2v2 and higher.
Sorry I mainly plays 1v1 so yeah ST is ridiculous for cramped 2v2 map and higher, like Crossing 2v2 with this bad boy means Allied team need to be very careful, for 1v1 though going ST is very risky. |
If ST get to vet 5, chances are you are already winning with it due to the massive mp bleed it has caused, people say OKW has no sniper when ST is used exactly like a sniper. The problem only problem with ST is that the rest of the ability of that commander is meh, no call-in, no MG34 means your early game sux hard. |
Hey does counter arty benefits from Anvil upgrade (Shells turn to shrapnel)? |
Give Counter Arty to Royal Artillery and maybe that commander will be usable. |
EF mod is better made than COH2's SU and OH, I'm shocked that Lelic hasn't considered hiring them, like Firaxis with Long War Team. |
The problem with cons is that except AT-nade, everything they do Maxim just do it better late game and at cheaper reinforce cost so better stick with Maxim spam, PPSH cons has shit accuracy that they can only deal dmg when sitting right next to enemy, which is impossible in some maps (Crossing, Langres, Kharkov). |
Mines and map awareness is the best response, Crommies is good if UK manages to flank enemy forces with it, if they just yolo charge in your volk, your AT will melt em, oh and please don't blob. |