Profile of iTzDusty
General Information
Broadcast: https://www.twitch.tv/iTzDusty
Steam: 76561197992847929
Residence: Canada
Nationality: Canada
Timezone: UTC
Game Name: D U S T Y
Broadcast: https://www.twitch.tv/iTzDusty
Steam: 76561197992847929
Residence: Canada
Nationality: Canada
Timezone: UTC
Game Name: D U S T Y
Signature
Playercard of Dusty | ||||||||||||||||
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Devils_Brigade: man captain molo why dont you just buy and m3 drive that around instead of playing coh
Post History of iTzDusty
Thread: Balance Data Since The Patch4 Jul 2015, 22:43 PM
Can confirm, lend lease is slowly becoming the shit with T1/T2 to T4. In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 22:38 PM
I'm specifically referring to the kubel replay you no doubt remember. That was a bit over the top no? In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 22:28 PM
Alladin is a special quality sturmdaddy dat only gets mad sometimes In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 22:27 PM
Its not a matter of you not saying GGWP, its you literally flaming people that you are playing against because of your own perceived balance/meta issues. I still remember the one time I played USF against you on launch, I had you base pinned within 5 minutes on Semois, and you flamed me for literally 20 minutes about how I was some no skill scrub and then proceeded to call in your Tiger Ace. So you don't think you were at least a bit hypocritical? Otherwise, yes, you generally do bring up valid points and are a good player to boot, which is why I respect your balance opinions on these forums. In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 22:24 PM
Because CoH isn't CS:GO. Correct me if I'm wrong, but is CS:GO harder to play as any one side than the other at lower skill levels? You play as both sides in competitive CSGO. 15 rounds as each side, first to 16 wins. In CoH 2 tournaments, you play as both factions, BO3 or BO5. 'Casual' CSGO, which we can semi compare to automatch in CoH 2 because of one metric, which is that you only play as one side, the team weapons are all fairly balanced, but it becomes more an issue of map balance. Certain maps can favour the defending CTs or aggressing Ts, and when you move out of the balance of 5v5 competitive CSGO to 10v10 casual games (just like going from CoH 2 1v1s-2v2s to 3s and 4) the game starts becoming less and less balanced exponentially. In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 22:12 PM
Ok, so now you've admitted that a game like CSGO, which is an EXTREMELY successful esport, is balanced from the top? So why do you keep on insisting that CoH should somehow be any different? In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 22:08 PM
Are you just making up shit for the sake of it? You as a player are what would be called a Silver tier player in CSGO. The balance update that was done in 2013 that affected recoil negatively affected silver tier, because now it is harder for them to spray and aim every single gun, and the better players that understand the deeper mechanics of movement in positioning in CSGO will trash the silver players easily. This is literally the same thing in CoH, when things like the 120mm crutch mortar got nerfed, or the Tiger Ace, and people cried on the forums since they could no longer abuse it. In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 22:03 PM
http://www.gosugamers.net/news/18095-david-kim-answers-to-pro-player-feedback "Blizzard's lead balance designer sits down to address some of the feedback from professional StarCraft 2 players that Blizzard received during the G-Star event in Korea. Kim talks about many topic that have gathered head like terran MULEs and EMP, larvae inject mechanics and the variety in protoss playstyles." Please, choke on your words In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 21:59 PM
http://blog.counter-strike.net/index.php/2013/01/6563/ "Today’s update is a big one. After gathering feedback from pro players around the world, we’ve made significant changes to weapon balance with global changes to recoil that affect all weapons, as well as specific adjustments to rifles, pistols, and the P90. We’ve also made some changes to the messaging system, so check the notes for details." From Valve themselves. If you think Dota 2 or any of the other mentioned games are any different when they fill the exact same developer intent of esports/competitive play, then you just have your fingers in your ears. In: COH2 Balance |
Thread: Balance Data Since The Patch4 Jul 2015, 21:56 PM
*Flashbacks to 2014* Why even bring that up in the first place? Theres my whole explanation, if you don't give a shit then don't even bother replying. I can and have asked him in the Private test forums and testing matches before about these proper stats, its not up to him who releases stats or not. In: COH2 Balance |
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Latest replays uploaded by iTzDusty
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