Luckily this is a video game and not a history lesson.
It's actually both.
T-34 myth-busting:
http://operationbarbarossa.net/Myth-Busters/MythBusters2.html
That's all true but the stats on paper showed T-34 as superior to the Panzer IV. The only explanation for why the Soviets lost so many T-34s to every Panzer IV is that the Germans used their tanks better at the tactical level (radios would have been influential early in the war but later on the radio usage was more balanced).
I'm not necessarily asking for 100% historical accuracy because that would require an absurd amount of work and overhauling of mechanics and the game works just fine just the way it is. I'm not even asking the T-34 be made stronger than the Panzer IV, just that the gap be made a little closer than it currently is
(so apologies for the misleading thread title as it's not exactly what I'm asking). The T-34 just feels weak in general, and saying you need 2 of them, one for ramming, for every Panzer IV would make more sense if the costs were more reflective of that. As it stands though, you can't even make 4 T-34's for every 3 Panzer IV's (and I'm pretty sure even if you could, the 3 Panzer IV's would come out on top against the 4 T-34's).
I just think the T-34 should be slightly buffed because it feels really weak right now and not even worth getting as the Panzer IV is just completely out of its league. This is just made all the more ironic considering from a stats perspective, the T-34 was historically superior in almost every way.
I'm not 100% sure really I'm just asking if anyone else thinks the T-34 feels pretty weak atm and makes T3 in general for Soviets the worst tier.