Steam Alias: -HOI- tengen
Steam ID: 76561198009361391
Partner:
Steam Alias: Zott
Steam ID: 76561197975403937
Name: SOVIET POWER SUPREME
Tag: KIROV.REPORTING
Mapchoice: Achelous River
Desired faction: Soviet |
Come on now, Relic. You need to properly implement a replay system where I can at least view replays across different patches. This is the third week in a row where there has been minor ninja patches, server maintenance, hotfixes and whatnot, and ALL the replays I've saved up or gathered from the replay section are essentially useless.
What good is a replay system or a replay viewer if everything is thrown out the window for every update?
Today bumped CoH2 to 3.0.0.13644 from 3.0.0.13559 - nothing balance-wise got changed, and all the replays are wiped clean yet again.
GG Relic. |
Hardcore level 20 Scheldt pro here. Where do I sign up? |
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Crossing isn't that campy, it's one of the more mobile maps where pushes constantly changes left-right. It's only campy when an Elefant/ISU shows up on the map and sits in the center, but all maps (except Stalingrad) turn campy when the Elefant/ISU is on the field. |
The real question is why the ladder isn't integrated into the game in the first place. The fact you still need to visit CoH2.org - a non-official, community website to check your stats or your opponent's stats is one of the atrocities of CoH2. The steam profile button from in-game or post-game stats only tell you the number of wins against players and CPU, which frankly is useless.
It's figuratively worse than Hitler. |
It's missing an option: No, it's a dumb idea. |
Nice thread. |
Shocks in M3 definitely counter Pumas. L2P guys. |
Thread: ISU-15226 Apr 2014, 08:44 AM
I've had a nailbiter facing against the ISU 152 today. It's a super tough unit to face against, and as long as its partner builds walls of ZiS guns, it's almost unassailable. The only real doctrine that can face it is the Elefant. Any other doctrine is GG. Facing against ISU requires the Elefant to keep it at bay, or Panther dives which are super risky. At range, the ISU puts major dents on Panther armor which makes slow frontal pushes not viable. I'm not sure if the Panzer IV deals enough damage to kill it in time.
Any infantry within vision range simply melts away. Snipers and PGrens don't work very well because they end up getting sniped and they're very costly on manpower. Panzerwerfers can slowly pick away at surrounding defenses, but I've had them one-shotted. Be really careful about is range, because the ISU always seems to have more range than you thought.
Things that kill it:
- Panthers (2), preferably with smoke for clean getaways
- Elefant
- Panzerwerfers
So... TL;DR ISU 152 strong. |