I watched the replay, you played well. Obviously it doesn't help to point out mistakes that are simply hindsight, like small micro errors or whatever. I don't think infantry company was the best choice, you really don't ever want a priest over a calliope. The strafing run would have been quite helpful against his blobs with Sturmofficer support. The mortar halftrack didn't do much. It only had a handful of kills, most of the XP it got was from damaging units in structures without actually inflicting any bleed. He had his Med HQ pretty far up so having to go back to heal didn't really slow him down much. The 25muni HE round ability it has is just a muni sink, it hardly does anything because it's really inaccurate.
Also, while I understand why you put that mine down at the start, it's a pretty big risk seeing as how you constantly have units moving over it. Maybe place it a bit further away from the choke point.
He basically won because his infantry could retreat and get back into the fight much faster than yours could. He would constantly have like 4 squads with Sturm officer support vs 2-3 of your squads, as your others were busy healing all the way back at base. I'm sure you know enough about the game and general military tactics to understand why this is a huge problem.
He had no ind fire, would have maybe been better to get major sooner and make a forward retreat point with ambulance, which heals faster than OKW HQ.
You guys can talk in this thread as well Maybe even better :
https://www.coh2.org/topic/52995/help-me-please-okw-too-strong |
There was a time, where you can saw previous replays with "Celo".
But atm its not working that great
So sadly, no its not possible I wish it would be |
The thing that annoys me the most is that destroying the okw t4 doesn't delay building the king tiger. The king tiger should only be able to be built if all building are standing. in current state there is not alot of reward for destroying the t4, okw player will be like "ow well" i can't build a p4 or panther anymore, il just build a king tiger insted!!
Try Using at guns supported by a upgraded fighting position to kill the aggressive okw t4, use attack ground to shoot through the fog of war, hedges and sight blocker.
If his t4 is death--> no obers, no panther, no PIV etc. --> Use your fuel and win the game
Means you can win the game until he can tech up for KT. KT cost alot in 1vs1 |
Please cast game for feed back. Horrible....
Hello Iceman,
you could open a thread for ask here:
https://www.coh2.org/forum/109/replay-reviews |
The last twenty 1v1 matches as usf all of my opponents were OKW and lost almost every single one of them. On Kolodny Ferma I had a match where I played perfectly, but still lost because he built a schwerer HQ in de middle of the map in the beginning of the match.
To Build the t4 agressiv is very risky. When he lose this, he almost lost the game.
As brit: Get a mortar pit to kill it or landmatraz
As Soviet: 120mm mortar for exmaple
As usa: Acutally y its very hard to kill a t4 as usa. You have the pakhowie but it takes too long to destroy the building |
there are MANY maps that are in 2v2 ladder that shouldent be there. this is just ONE of many
+1 |
How can I do that? I saved it on COH2,now how do I upload it onto here? Like transfer the file from the game folder or something?
Uploaded it here: https://www.coh2.org/replay |
How can I do that? I saved it on COH2,now how do I upload it onto here? Like transfer the file from the game folder or something?
Make a Thread here: https://www.coh2.org/forum/109/replay-reviews
Write your problems in it and post the link from the replay upload |
I am having the hardest time beating OKW 1v1 or 2v2. They are an unstoppable force that cannot be stopped. I main USF and I never had a problem before, but now all of a sudden, I cannot beat OKW for the life of me. Well, I can beat bad players but anyone who has the slightest clue just rolls me over. I always put up a good fight, but no matter what you do, you just cannot stop them, at least as USF. There's no way to stop early strums who can almost take 2 rifle squads in medium cover, Kubels support volks and they can also take 2 squads; I mean, it probably sounds like I'm complaining because I am! build mgs? Nope, Luch. Build Captain? Luch plus schreks. They can hold you from any point and when they plant that medic truck, you can't do anything what so ever. I mean, it's getting pretty damn bad. Someone help, give advice, anything... I believe me. I have tried absolutely everything as USF. I'm also a veteran player so don't say anything like "you don't know how to play the game." top 200 in most factions.
The best way, how we can help you, is that you post replays from you in Replay Review
Then we can see what went wrong
|
I hate this map so hard as soveit+ usa vs 2 okw in early....
What a game. OKW pushed very hard and camped every house.
2 Vps for allies vs over 300 Vps for Axis.
Can allies turn the game and hold 2 Vps vs 300?
One of my exciting 2vs2 games ever.
GGWP |