kk thx
Holy shit
Well done
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Nothing to say more
locked |
Commando Regiment:
-Ability description is sometimes off, for example, Assault (says Infantry sections move more quickly but affects all units now..)
-Commandos dont receive smoke nade at vet 0 its still light smoke nade and unlocked at vet 1
kk thx |
Is this the place to report bugs? Cause I encountered the following:
- My US AA HT, while stationary and in parking brake mode, tracked but did not shoot at, Ostheer recon planes. 4v4 on Lanzerath. Happened at least a few times. To the best of my knowledge, it was the regular recon plane, not the high altitude one.
- Some map, I believe it was the same game (Lanzerath 4v4), its name in the loading screen was a series of digits where the map name would normally be.
- In a separate game, my ally on teamspeak reported that queuing up multiple AT nades on multiple conscript squads results in all nades after the 1st to not be thrown without refunding the ammo cost.
yes it is and thx.
and yes the map is lanzerath ambush |
-Moskau Outskirts Summer, the church still has no house symbol on the mini and tac map, didn't check the winter version, but probably missing as well
-Jäger Command Squad uses the same icon as Jäger Light Infantry even though different units
That is very strange, because we did not changed anything on the church at all
the other thing ok. But guess there are no 2 different icons i guess. |
BUG Visuals on commanders (You can see it in the menu):
-Fallschirmjager. It has the wrong commander icon. There is one without the green cross over the icon.
-AutoRepair BRITs. Is placed in incorrect slots.
-Official arty WEHR does not have the correct icon (this is an old bug)
I hope this is put in the main post for everyone to see.
Thanks
ok, thx
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2 glitches on poltawa.
1. South cutoff dose not work!
2. Some times when I crushed some bushes or other obstacles with medium to heavy armour the radio chat indicated that I had killed a squad. Although I could not replicate this issue in my 3rd game on the map.
yes i listed that already in the first post. but thx!
Good job on the patch Mod team. It really has improved the game.
A bug I found was that my mortar team danced for quite some time before setting up. Maybe it has to do with the new unit AI? They kept trying to spread out, group up, spread out again and took them 5 seconds to stop and set up.
thx and hm ok. which mortar? wehrmacht, usa?
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sometimes, yeah, and for 1v1 i still have the same maps vetoed so nothing changed for me
Are the 1vs1 maps got removed for you? and the reworked maps came in? |
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Typographical errors. Missing punctuation, spelling mistakes, incorrect use of capital letters, that sort of thing. I don't have any problem with this in the balance mods where rapid changes are being made but Relic should have checked all the new text over before they patched the live game.
For example, the description for the Luftwaffe Ground Forces ability Airborne Assault currently says this:
Below is the same text with the spelling and grammar corrected. I've underlined the changes.
Below is the ability text rephrased to be consistent in style with the other aircraft-based abilities in the game.
You found more? pls post it here. thx |