This is already since 64 bit update. So already 4-6months ago?
I doubt there will be a fix
Profile of Sturmpanther
General Information
Register Time: 17 Jun 2013, 15:24 PM
Broadcast: https://www.twitch.tv/soe_sturmpanther
Steam: 76561198046481660
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Game Name: SoE-Sturmpanther
Register Time: 17 Jun 2013, 15:24 PM
Broadcast: https://www.twitch.tv/soe_sturmpanther
Steam: 76561198046481660
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Game Name: SoE-Sturmpanther
Signature
Post History of Sturmpanther
Thread: Level Icon does not appear on the faceplate8 Apr 2021, 19:07 PM
In: COH2 Bugs |
Thread: 4v4 win rates disparity7 Apr 2021, 20:24 PM
Btw i hope this is now done, as said i really try to avoid to write in the balance forum. In: COH2 Balance |
Thread: 4v4 win rates disparity7 Apr 2021, 18:33 PM
Ehm its not about because i have no arguments or something. If you look around in coh2.org Balance threads, i really rarely write or answer stuff in the balance forum. So don't expect from me to get an answer in balance forum normally! And if you read back my first statement was: random vs random : axis winning more premade vs premade: allies winning more Allies have the right tools to knock out allies heavy very easy. But you need coordination for that. In past soviet could do it alone. Soviet still can do it with ram and il2 bombstrike, but then you have no isu anymore. 2 su85 on redball with mark target are really good vs any wehrmacht tanks! Don't forget what you can get and build compared for 1 Ele or JT. Don't get me wrong, you can't instant kill an Ele or JT sometimes. But with some times or a help it works good. And then wehrmacht has lost big fuel and also CD on it. And yes since the owner said the stats are for even when 1 single guy is top 200 and all other are 5k... It makes not too much sense for me. So i would prefer to have only top 200 stats when all people have it. I know for 3vs3, 4vs4 you will not get many data then. But atleast they would be better. And beside that, as aerafield and other people said, even if one guy has top 200, often they are just game spammer and have terrible win ration. So the top 200 does not say much. Not sure what you want with your kv1, they are beast atm. Do you watch or play 1vs1 2vs2? Comets were op as fuck the last few months. Btw just an example what can happen even to Ele + KT. https://youtu.be/5MxnOtG1E6U?t=2310 I think i don't have to search for ram+ il2 bombstrike videos or mark target Ele and then use p47 on it. And i just say it now again, i will try to not response here anymore. I think everything is said from both side. So don't expect pls an answer here in the next few hours / days. If new stuff comes around, i maybe will post again. But i will follow this thread and read it. Also the BT is looking into this thread. In: COH2 Balance |
Thread: 4v4 win rates disparity7 Apr 2021, 16:43 PM
As i assumed:
So sadly the stats are not really good for 3vs3, 4vs4. I am for using option 4. Then atleast for 1vs1 and 2vs2 you get good stats In: COH2 Balance |
Thread: COH2stats.com match and player statistics 2.07 Apr 2021, 16:41 PM
Wait is it possible that you make the problems? Because since yesterday alot of people complain about drops, lags, bots not reacting after 1 person dropped. Or was it just relic self who fucked ip something in the maintenance? And about the ranks question. Well hard to tell, about how many people should be in top 200. But the acutal version 1 makes not much sense as you can see in other threads. So if you really want to have only top 200 all should be top 200. I know in 4vs4 you will get less information, but in 1vs1, 2vs2 the data should be very well and good! In: Lobby |
Thread: Matchmaking is bugged at the moment?7 Apr 2021, 14:17 PM
@blackdream, what yesterday duffman stream or ask aerafield, etc. They can give you some "funny" screenshots. I sadly can't explain it why tho In: COH2 Gameplay |
Thread: 4v4 win rates disparity7 Apr 2021, 14:02 PM
The most solid data that I can see from this is the commanders pick rate (or load out rate). +1 Yeah this shows which 3 commanders are most loved and used!
Its offtopic, but there you go: Use the smoke from your IS? Yes brit IS can smoke if you don't go for the medic upgrade, which is not needed for all IS.(I know many people don't know it or don't use it... but as top player you should know that ) And yes sometimes i use the smoke from the aec that is correct. Also the normal commander doc is meta and very usefull. You can make good pushes with this smoke. Also yes the mortar smoke range is great. In: COH2 Balance |
Thread: 4v4 win rates disparity7 Apr 2021, 13:36 PM
Ignore everything people in this thread said about what the issues are.
I just showed the other side of the medal. I never said that the stats are full wrong or your opinion. Since your opinion were already shown here, i showed the counterpart. Nothing more or less. No i did not looked at your single thread. I just told the fact, that in ML almost nobody plays brit 1vs1. And if you ask the topplayers they said brit is not playable in 1vs1^^. IF you ask for MY OPIONION: I think brit can be strong in 1vs1. But if you make 1 mistakes you have a problem. Also you are kind of onesided from gameplay in 1vs1. So your enemy knows exact what will come and can try to counter it. Also it depends on which map and which side you play brit. Also it depends if you play vs wehrmacht or okw. In automatch everything is random so it's fine. In cups there is nothing from that. Also from what i heard is that alot of people prefer usa+ soviet then using a brit player. Yes in some cases brits are very powerful, don't get me wrong. But again this here is offtopic. Oh and about all this but i am top 200 random 4vs4 guy: 1. I don't say that you self are one of this person, but there are many top 200 players, who just have this rank because they spam games, nothing more. 2. Ok ask yourself, how often do you use smoke? In: COH2 Balance |
Thread: 4v4 win rates disparity7 Apr 2021, 13:26 PM
Great so the random saved 15 games in past from years ago were sadly axis or even wehrmacht. RIP me, you got me indeed... You know that i have many teams with different people and there i can play okw or soviet or usa or brit too? But yes i look what my mates play and then i fill. Thats why most of the time I end with soviet and wehr, to fill the team with balance.
Makes no sense again, since - i play all 5 faction in 1vs4 to 4vs4. tho in special number question in 1vs1 i hear more of the others. - even IF i would be biased it makes still no sense, because we are a team and everyone has the same power of his vote. So its not that i say no nerf to axis and then all the votes from the others are nothing LUL. And yes there is a difference between unit balancing and map balancing. Some maps are axis favorited, some allies. And then even special for brits or usa depends if its CC or longrange map. So we can't balance the games based in units for all maps. Its the same for brits on port of hamburg, brits lack in indirecte fire in early game. So a map, which is mainly only camp and arty is bad. So ban it. And about this map thing, that is not only my opionion from the BT btw So we all should not balance the game then i guess... And again about the 90% of good changes get ignored. Come on pls, i think in the 3-4 patches the BT looked often to the people and how they feel. And good changes went in. I think the last unit patch was big success. Never had soo less mimimi and crying after the patch came out. The only one where i agree is, in 1vs1 i do more the job as observer, since 1vs1 is not my main modus. I am tho around 60-100 when i play active 1vs1... And then you don't need to play 1vs1 self active from micro skill to understand the game. For example AE has good knowledge about what is op and what is up in 1vs1. Just from casting and using his brain. It is your right, that you don't like me or think i make mistakes, but keep that for yourself and not bring this into a discussion. And esp. don't spread any lies! Look how this forum thread changed his topic already... That is another reason why i most of the time try to avoid to reply on coh2.org forum threads. But i still see them. In: COH2 Balance |
Thread: Mill Road Bug7 Apr 2021, 13:13 PM
Yes known bug, but can'T fix it atm. Just don't use it anymore Alot of 1vs1 players know it already. In: COH2 Bugs |
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Latest replays uploaded by Sturmpanther
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VSTalisman |GB| The HS H[oo]ligan VonAsten RedT3rrorDzaraa RUKAclNoggano Insane DevM LuvnestAcegame- Crimeby: Sturmpanther map: Steppes15-2,661
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VSCapt. Speirs [c.B] Doctor Beer Wacky [c.B] Artavick[c.B] Capt Sperm SoE-Sturmpanther- CrossFire [c.B] Brosras {C}revamp 4vs4 game 2by: Sturmpanther map: Faceoff at Rostov1-901
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VS手残眼瞎还爱浪 Libido AJ *Day Dream*Ein[NS] aerafield SoE-Sturmpanther- [NS] YGNOW [NS] SanyaV.LitvyakFor 4vs4 advise thread.by: Sturmpanther map: La Gleize2-1,140
87849857258570982819827748263982553815188151781510
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