The Jackson is, for some wildly incomprehensible reason, looks like it's on the Wovlerine's chassis. It's one of the most expensive tanks in the game and goes down in three hits from an AT Gun and doesn't penetrate armour half the time.
If the maps were decently designed to allow for rapid maneuver of tanks and to allow them to flank and get behind other tanks easily before swiftly moving out of range(i.e. actual harassment) then this might not be a problem.
But the maps are not designed like that. They're designed with choke points and pathblockers which makes microing one of these things in a way that makes it work as it looks like it was meant to be designed, effectively impossible. This is already a big problem in 1v1 games to start with, it is dramatically exacerbated in team games where there is much more firepower on the field.
It needs an armour buff. It's paper thin, and while I hate to resort to the "realism" argument, the kind of fuck up Relic has done here is on par with making a Luchs as durable as a Tiger. The Jackson has much, much, much better armour - arguably on par with a Tiger I. So it's baffling to me that it's one of the weakest tanks in the game in that regard.
Do you even play this game? The Jackson is not even close to being one of the most expensive tanks... it isn't even the most expensive usf tank. Also AT guns should excel against tank destroyers because you know... that's the hard counter and stuff... the Jackson is really, really, really good. It baffles me that people actually think this tank needs a buff. Yes fix its targeting priority because TDs have no business shooting inf and this would be a quality of life change for all TDs in the game, but there is no way in hell that the Jackson needs an actual performance, health or armor increase.