If we're completely honest with ourselves, the state of CoH2 is worrying.
Issues abound.... Multiplayer features are lacking. People are griping about the maps (in some cases it's just a matter of taste but others justified). A dearth of maps. All those things, depending on perspective, are somewhat excusable. However, balance is still way out of whack and that in itself is bad but worse is the result that gameplay is becoming quite stale. One example (there are many examples, but this is only one) is that SU-85's coming out just as germans hit T3 almost every game. The rest varies only slightly, but it's predictable, it's stale. The game play isn't as dynamic as one expects.
Secondly, updates are unbearably slow. This is the year 2013 not 1998. The community feedback on this game has been some of deepest and most most thoughtful I've ever seen--and there's plenty of it to go on--yet it takes a month to come out with the scout car fixes? That's totally inexcusable. No amount of 'back testing' reasonably takes this long. There's absolutely no excuse for balance updates not to come faster. Zero excuses.
Which makes us believe much of the community feedback is falling on deaf ears and that only infuriates the loyal community. We have no roadmap. We don't know when or if new commanders are coming or even if we will be able to purchase them individually. We don't know anything about new maps, if we're even getting any, how many, or how we'll get them. We know virtually nothing.
We do know this: this game appears to be losing pulse fast and may be DOA already.
Which brings us to the last and most troubling point: The queue sometimes has only half a dozen or more people searching for a game at any one time. I believe a Dev stated they were 'happy' with the sales (sales they wont reveal) which I find extremely difficult to believe. Either sales expectations were ultra low to begin with or that's a fib...because all of us have two eyes and ears and see what's going on and there's no way you can be happy with the current picture. The games needs a marketing push (and a price reduction) because the only marketing I know of is word of mouth and most of it warns "Don't buy, total let down."
What, exactly, are you doing Relic?
The game hasn't even been out a month. Game came out on June 25th. In the time since it came out we have had 2 tourneys, a balance patch and dlc. Balance is mostly there, with most imbalances coming from bad play more then anything having to do with units and what does need fixing will probably be dealt with in a patch or two.
As for su-85's panzer grens with skrecks do pretty well vs. them.