Bear in mind that all those things were done out of cover, generally speaking the person that is in cover will still win regardless.
Additionally,
3) The semiautomatic rifles for the Penal Squad beats the bolt actions of the Grens pretty well, even at long ranges.
4) The Guards Rifles assigns the MG to one of the units when they are upgraded. When the person holding the MG dies the weapon does not change hands.
5) Grens have a slight advantage over conscripts when at max range, but they still get down to the last man on either side.
Aside from that, it's all luck and everything else works as expected.
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