Profile of The_rEd_bEar
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Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
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Post History of The_rEd_bEar
Thread: Remove demo charges19 Jul 2015, 22:33 PM
if it gets changed to paratrooper demos, then it will never get used ever again, I don't really care, but I just wanted to put that out there In: COH2 Balance |
Thread: Soviet T3 need cost increase or Ost T3 cost reduction!19 Jul 2015, 17:07 PM
why not buff the 222 to be able to counter soviet light vehicles in t3, the ost lacks a light vehicle and the 222 can fill the role. In: COH2 Balance |
Thread: skyrocket19 Jul 2015, 16:53 PM
First sand bags now flares? whats next the soviet stock mortar? In: COH2 Gameplay |
Thread: Conscripts need mid-game buff16 Jul 2015, 11:02 AM
No, one wants to buff cons early game. Their fine, its the late game thats the issue because they become useless cannon fodder In: COH2 Gameplay |
Thread: About the next patch. T70s are coming! 16 Jul 2015, 10:36 AM
Buff 221/222 with more armor and health,porblem solved In: COH2 Balance |
Thread: Conscripts need mid-game buff16 Jul 2015, 10:29 AM
Cons dont need a mid-game buff. Why? You have the ability to call-in guards and shocks.guards and shocks are expensive and drain your man power, and they are just that elite infantry not mainline infantry In: COH2 Gameplay |
Thread: Conscripts need mid-game buff16 Jul 2015, 08:48 AM
Supposedly multiplayer is set in 1944, by this time soviet troops were not poorly trained farmers who never shot a rifle before. Not to mention a lot of them weren't even farmers in the first place, but that's besides the point. Conscripts have no utility late game even with Orrah and molotoves. Even if molotoves were buff it would not solve the problem because of there short range and long cast time they are very easy to dodge. At nades is a hit or miss because they don't penetrate most of the time and there damage out put is so bad they can even flank effectively. Unlike volks who has vet 5, shreks, and a grenade In: COH2 Gameplay |
Thread: Conscripts need mid-game buff16 Jul 2015, 06:59 AM
Con's should get an upgrade with svts that increase their mid to short range performance or change the ppsh profile on con's to have better mid range performance. That way the gren longrange\cons mid-short range dynamic is there, but con's becoming useless sacks of meat because of game design is awful. In: COH2 Gameplay |
Thread: Sandbags Sandbags Everywhere15 Jul 2015, 09:40 AM
But really though this thread is lol. Id never thought id see a sandbags op thread In: COH2 Gameplay |
Thread: Sandbags Sandbags Everywhere15 Jul 2015, 04:34 AM
I've been saying con's needed a late game buff for since march deployment, but every kept crying about con's getting green cover and soviet call in infantry like that magically made con's useful pass the 12 minute mark In: COH2 Gameplay |
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