Profile of PanzerGeneralForever
Post History of PanzerGeneralForever
Thread: PTRS now OP?3 Apr 2015, 09:21 AM
PTRS shouldnt be an AI upgrade in the slightest. Make it scale the same as normal rifles against infantry. An anti tank weapon has its utility against tanks and light vehicles. Not Infantry. In: COH2 Balance |
Thread: Half second delay3 Apr 2015, 06:18 AM
Im reinstalling CoH2 and it keeps getting intrupted by "an error occurred while updating Company of Heroes 2 (download corrupt)" Im wondering if this has something to do with it.... In: COH2 Bugs |
Thread: Half second delay3 Apr 2015, 05:30 AM
Hello Ive been playing COH2 for over 800+ hours now and until this patch, everything was fine. After downloading the new patch Ive been experiencing a half second delay unit unit responsiveness. For example, i tell my grenediers to move left and although the arrow that appears where i clicked appears instantly, the grenediers wait half a second before carrying out orders. This is extremely frustrating. Ive asked people if they've been experiencing the same thing and a few of them have. Im running on a very nice gaming laptop and I've never had this issue before. Once again, only happens in MULTIPLAYER. Im i the only one experiencing this?? In: COH2 Bugs |
Thread: Stug IV22 Mar 2015, 20:40 PM
Just to clarify, the stug III was made to be a TD. The Stug IV was. In: COH2 Gameplay |
Thread: USF 1v1 :(22 Mar 2015, 07:15 AM
Since you can't quantify skill level, even if a show you a replay of USFs being OP vs OH you could just say im a weak player. I say the things i say because its my experience as well the fact that you almost never see Ostheer in tournaments because the USF exists. Stalling to late game means you're behind in VPS, fuel and munitions due to the enemy owning the majority of the map. In: Replays |
Thread: Stug IV21 Mar 2015, 23:10 PM
Put a PaK behind your Tiger and see how the Jackson can't do anything.Jackson can stay out range of the pak if the pak is behind the tiger. In: COH2 Gameplay |
Thread: VS Cuzz and Infinite Dakka21 Mar 2015, 23:04 PM
GG on Vaux lowlands. In: Replays |
Thread: Epic Showdown on Road to Kharkov!21 Mar 2015, 20:45 PM
IS2, Tiger, Jagdpanzers, Jacksons, Shermans all collide into one crazy tank battle! Enjoy! In: Replays |
Thread: Stug IV21 Mar 2015, 20:42 PM
I think Wehrmacht should have the Stug IV instead of the Stug III as their tier 3 unit. The Stug IV was the most produced tank destroyer by the Germans in WW2 and yet CoH2 still doesn't have it in game which i think is silly. Who thinks this would fit nicely into the game? The tank would function more the the stugIV in CoH 1 with an emphasis on anti tank and less on anti infantry. It would have slightly more armor and penetration due to the bigger gun but still very fragile when flanked. I think it would be a half decent counter to the Jackson which currently shuts down all Ostheer t3. Anouther option is to have the upgunned TD in t4 but i think it would be better in t3. What do you guys think? In: COH2 Gameplay |
Thread: The B4 and Commander roulette21 Mar 2015, 17:59 PM
The Wehrmacht have a similar problem as the B4 with the pak43. Pak43 costs only 100mp less and one of its key uses is to counter ISU which can instantly destroy it for 200minutions with IL2 bomb strike. That leaves panthers as OHs only other option to counter ISU because paks get destroyed by its HE rounds in one shot. If the B4 has a problem with being hard countered, so does the pak43. In: COH2 Gameplay |
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