How are the icons stored for ui_cursor related abilities?
For example theCodeabilities\aef\modal_ability\sp\refuel_tank_sp
uses the modal_refuel when ability is valid.
However the icon wont be found using any of these terms and is stored in your program as
Codeamong other aliasesIcons_symbols_building_german_fuel_symbol
Unfortunately cursors are stored outside of the UI in Data.sga/data/art/cursor