The difference betwen a classic and a usual , consumable, and at the end ''very futile game'' is specially how there is to learn, the time it takes to master and to try to acces to competitive class of player.
Most games .... (i wont named them all but there are surely a majority) are deseign to play temporarly while another is coming. This is NOT evolution its simply a cheap way to satisfy the apetite created by a classic.
This is my opinion of CoH2 compared to vanilla. |
I'n not a Pro, not even very skilled,just an old ''grumpy''player that is dedicated to online games for now 20years. Enough I think to have a fair experience to evaluate and compare...
For me COH (was) IS a classic it could have pass the test of time if game producers where intelligent enough to NOT always depend on new products but to keep the old good ones in proper shape to deal with our new expectations about visual and technological standarts.
A big part of these new standarts have been met in COH2 but saddly, trying to make things better, they made that we lost a part of the feeling that made COH a classic.
For me, even if the visual aspect of the game was made better, I feel that the bases
where just made very fast and lost there beauty, there interest and originality.
The addition of bulletins that we tested in the beta last year was of great interest but at the same time, the gameplays of each sides are lot less diversifyed. The interest in COH was to learn the specificty of each races and even like ''i said'' i'm not an expert i think we can all say that balance in COH 2 was dealt in a much simpler ways then it was in the vanilla.... thing is is a negative point for a game that is supposed to have made a classic even better.
This said I will have fun playing the sequal but think that it could have been better ...
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