1. It might be the last patch. I've always had this idea
Code of Conduct of incorporating these tips via mod, but the mod is not my thing. I hope if @Andy_RE wants to be able to add as a first page and then selecting the commanders:
will help new users and some users who are wild and who play without conduct.
2. And these are some small changes that greatly improve the game on 2v2/3v3/4v4 teamgames. Do not need many patch tests:
-Add, Put Away/Activate Minesweeper ability Sturmpioner to EngineerSOV and PioneerWERH.
In this way its durability in the field is increased.
-Add upgrade ultra repair hability to EngineerSOV and PioneerWERH.
Activated when you reach T3/T4. SOV/WERH sappers are very weak and it is very difficult for them to scale to vet2.
-Started unit swap; SturmpioOKW by Volk, Tommy by RoyalIng.
You should not gift units of 280MP or 300MP from start.
-Add Anti-aircraft Mode ability AAtruckOKW to all the AA's of the game.
This prevents them from being revealed in FOW units unnecessarily, which does not have AA properties like MG on turrets.
-Forward Assembly BRIT; swap Coordinated Fire by Brace hability.
Coordinated Fire is little used, but if it is put brace it will be used a lot, because it is exposed to the
harassment and artillery of the axis.
-Reduced or remove range minimum smoke limit to Emplazement Mortar BRIT
It is difficult to defend the emplazement with a brace very nerf.
-Remove paralize vehi/tanks. Riegel & M20 mines: Completely paralyze, so it's kind of senseless in this game situation.
-Remove Spoting Scope hability from ELE.
-Remove InfraredHT OKW.
-Reduced range vision in camo of Raketen, JPIV, ATzis.
The raketen is used as a cheap sniper, providing vision and a high defense
-JT one throughout the game (like TigerACE). If you lose him you can opt for the KT.
-Remove StumTiger critics own of abandoning vehicle.
-Raise costs MU; 1 flares 60MU, ArtyFlares 90, ReconCircle 90MU, ReconPass 60MU.
This will reduce the abuse of recon / flares and then rain of rockets
-WKstuka reduced damage as to Katy/Panzerwer, reduced cost from 100 to 90FU
Now the emplazement are garbage, you have to reduce the damage by projectile and leave the bonuses vs placements
-Maybe reduce FU Comet cost from 185 to 175FU, Ff from 155 to 145FU.
OKW vs SOV have good TDs, but UK are super slow as the Ff or do not reach that strength as the comet vs panther.