Just wondering if Relic is considering lessoning the RNG effects in this otherwise great game? I know many have asked this same question in the past.
Way too many times have I left a game feeling <strongly> that I either won, or lost, due to some extra-bad luck. After putting in a hard-fought hour-long game, I don't want to win or loose due to a few extra-lucky shots.
I have played ~500 games of StarCraft over the past 15 years. I never once left a game feeling this way. It was ALWAYS the better played game that won. I would say ~25% of my games of COH2 ends up in 'rage' due to an entire squad going down with one grenade, or a my T34 missing several shots in a row while the opponent's P4 wipes my T34 out, ...at a critical point in the game. And somehow, it also really seems to come in sets of bad luck. Its not just one or two events typically. Realistic? Maybe, I don't really know. Fun? No, not nearly as much as the more deterministic combat of a game like SC. At least not from a competitive POV.
Relic - pls consider reducing the RNG effects. Seems quite a number of other folks feel similarly. Who knows, maybe such a move would bring more folks to COE2, at least more of the competitive types. Because otherwise, COE2 is really a great game.
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.940410.696+6
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18