The japs wouldnt be a good addition to the coh2 for several reasons: they were completly different from the four other factions (few combined arms, heavy usage of ambush taktiks, suicide attack, etc). The military focus was more on navy battles than on big armoured vehicle assaults(although I want to see the yamato cruisin around in the volga ). They were experts in jungle skirmisches, camoflaging in bushes or surprise attacks, but they would lack in tanks for european battlefields. I can imagine them being an excellent and fun-to-play-faction that I'd actually love to see in action but they dont fit into coh2.maybe in a fourth coh or a seperate multiplayer.
I dont think jap is racist. Some people might think its racist because its a bit sloppy probably overused. Its like "jude"(jew) in germany, many people think its racist but it actually depends on the context, could be said in a humiliating way or in a friendly/funny/normal/shortend/whatever way, the situation makes it racist.
There has already been a whole japanese roster + commanders drawn up - we don't have to include naval to have the japanese.
T-34/76 deal more damage to tanks than it,
can move,
similar range to it,
instantly killing squad sometimes,
I suppose T-34/76 is even more OP than it, by your logic
Actually i'm pretty sure the schwerer deals more damage than the t-34 even though it is an anti-aircraft gun because of the DPS.... it will quickly grind down a tank to nothing.
Defensive Doctrine
Mechanized Doctrine
Infantry Doctrine
Blitzkrieg Doctrine
Defensive Tactics
Combined Arms Tactics
Reserve Army Tactics
Shock Army Tactics
And, if you took part at the time:
Close Air Support Doctrine
Advanced Warfare Tactics
And, RNG-based though it is, all non-ToW/XP DLC can be gained for free through War Spoils.
So, quite a lot of free shit actually.
I would avoid saying that anything can be gained from War Spoils. It is such a poor system that the only function it has is to mock me and most people that use it. I did get some of those DLC for free yes, but most people have to deal with a ton of commanders that are simply a remix of old commander abilities out of their reach. I really did enjoy getting the German and soviet defensive tactics - but these are sadly out of place in the game despite their potential for a unique and fun commander because of Relic's ignoring their balance.