And for Q1) if I reinstall vcoh on another steam acct, will my stat be resetted?
So if i reinstall my current vcoh on another steam acct, will i get a new stat?
You might need to buy a new cd key for another steam account, but yeah.
The second guy is better by a very slight margin. Obviously, his actions are also in no way justifiable.
To ksay... consider this: why was it okay for the Soviet Union to take over and control other states for 45 years, while the other allied forces didn't permanently occupy the countries they liberated.
True, but we're discussing Putin's statements and the symbolism of the event.
Doesn't really matter what he says, WW2 has nothing to do with him
For most the Russians that actually did the fighting it was about defending their homeland. The young and poor were fighting the war that the old politicians created.
I'm not as critical about the system as some people are, anyone complaining about how blizzards "ruin" the game and need to be completely removed just haven't learned how to play yet. Aside from not being able to build fires during blizzards, my problem with them that literally nobody seems to discuss is the fact blizzards don't add any sort of thought process. Right now it is nothing but a micro tax, making sure to keep your guys warm enough so you don't need to retreat.
Off map support is disabled, but all infantry units seem to have the same effects except for the sniper having cold immunity and a slightly higher sight range. It makes MGs less effective because often you won't see attacks coming in time to reposition. Other than nerfing directional units, it makes almost no impact on the actual engagement and doesn't really reward attacking (like some people claim it does) unless you happen to accidentally walk around a MG. Moving your guys to a fire does not add a decision making process, just a few extra clicks that become second nature after about 50 games.
Here are a few ways to actually add depth:
-Change the way certain squads react to blizzards. So much could be done to give different units various different sight ranges, heat retention, weapon cooldown rates, and accuracy modifiers during blizzards to make it much more interesting than a simple global decrease in visibility.
-Add fuel, munition, and doctrine based upgrades that negate the side effects of cold weather. Ex- conscripts gain full sight with a certain doctrine ability, Grenadiers have their accuracy penalty negated by a individual warmer clothing upgrade, pioneers can construct a larger fire for some fuel, and this fire provides significant boosts in sight range and heat retention.
-Some units efficiency is related to their warmth level, rather than upgrades. Ex- Penal battalions fire rate gets increasingly slower as thermometer decreases, and PGrens moving accuracy starts to decrease, etc.
There are millions of possible combinations for cold unit modifiers, and methods for reducing the penalties. This would be a lot more dynamic than just a sight decrease, it would be really satisfying to exploit certain unit compositions by knowing what their weaknesses are in a certain situation.
**BoB, the series, is made for entertainment. As such, it won't be 100% accurate.
**BoB, the book, is a personal account, not a historical document. It could have inaccuracies.
Still doesn't mean something that happened in the series/book didn't actually happen, because someone with anti American sentiment made a baseless claim to contrary on the internet.
Next time someone wants to contradict a non fictional account from a well known historian, they should bring facts to the table instead of rambling "'Merica this...SS that..."
There is one called Pacific Thunder by the same studio that made MC but it doesn't look very well done. No new maps, a lot of the same buildings and units just with different skins. The UI is exactly the same- Japanese have the same unit portraits as Wehrmacht and they both have all the same unit icons.