i dont know. the nerfs sounds like vsl grens are now closer to volks than their original design which can go toe toe with commandos and shocks and bars rifes.
anyone know how the nerf vsl grens goes up against the buff penals in the patch?
by the time vsl is reinforced with 5 men, i guess penals will be at 1-2 star vet.
how do they compare?
you do realize without stg upgrade volks are weaker than base 4 man grens right??? The stg change will change their non transfer able g43 to a volks stg so they don't 1 volley models. Now as far as I remember that stg was quite weaker than g43 in terms of everything. But i wonder if this will be too week. They already lost their 10% rec acc now to lose that much dps will be quite harsh. |
Agree, command panther should not have 50 sight range anymore.
But Command Panther isn't a TD + you can't make more than 1 of them at a time nor they have that kind of fire rate or long range acc. But you know you could jut nerf the Command Panthers combat abelites like speed, pen and what not to make it more of a support unit like command p4(which is what I think is a better approach). |
why would they perform like volks??? They are quite strong. I'm just asking if this is a nerf on top of another nerf. you might also wanna try a short range test to see who wins. Which is also by design. |
Preview patch 5.0. gren vet3 + mg42 vs cons 7 men
https://drive.google.com/file/d/1D7Zux1ZFprxK2v4DHQRFhE6Fi4lovzW1/view?usp=sharing
here a result you can do another test if you not agree with.
Ostheer design is quality of unit per model but soviet is quantity.
I'm a soviet main and let me tell you that's by design. |
agree, no reason to lock 5men stg gren as a doctrine ability if they end up performing like volks? lol wut, taking up a bonus space....
may as well make 5 men upgrade a t4 base build unlock...at least they can go against 7 men cons late games..
vsl maybe add another officer to be 6 men, with field officer abilities..
why would they perform like volks??? They are quite strong. I'm just asking if this is a nerf on top of another nerf. |
The Puma got changed to 5 CP + build time in T2 already. So changing the entire tech structure just for the StuG 3 ausf.E is not worth the hassle.
Yo, so the VSL changes a straight nerf or change up so they don't 1 volley models. Because the fire power of this upgrade is kinda important, I hope the offensive performance remains the same(similar). |
Players at different levels have different levels of competence at executing tactics and using units. A unit that is easily countered at rank 2000 may not be at rank 100 simply because other players at rank 2000 don't know how to use that unit at all. Snipers are a good example of this.
That said, I dont think rank is necessary in giving good points, opinions or advice, but it can be an additional indicator of your competence.
This was more of a jab to people who always like to bring up rank. |
do you play a lot of 1v1? what's your playercard?
Doesn't really matter what my player rank is m8. If a level 1000000 player can deal with ass grens I'm pretty sure more experienced and waay better players(like yourself) are able to that better. |
ass grens are not that hard to handle in more open maps. |
Thread: RNG24 Dec 2020, 19:54 PM
hmmm... I mean RNG is(or rather was) the beauty of the game. Pens are almost no longer rng now tbh. every competent at pens everything at any range.
Honestly the stupid stuff like rando crit effect, planes killing everything should have removed or should have been toggle able options.
I don't know, i like some of the RNG like cover, inf vs inf combat, artillery rng and what not and hate the ones that swing the balance of a match without skill involved. I liked pens too now it feels like armor has no effect. |