I tried some of the commanders i dont have, the ones not included in CE. And i must say even if they were free i probably wouldnt play with them. They may work in 3v3s and 4v4s but since i pretty much only play 1v1 and 2v2 they are not interested enough for me. I hope we get some more tryouts of the commanders in the future before buying them, especially when tje new ones are released. |
Maybe Stephenn would like to edit 1st post? MVGame
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no webcum, no fan MVGame
You mean no webcam no cum. |
I would love to see ladders similar to the ones in coh1. With ranks instead of positions. |
Understandable, tourney game, a lot of emotion, things go bad.
He still was courteous enough to say gg and gl.
Ive seen him rage even worse vs Siberian and it wasnt a tourney game. MVGame |
You're right, though you could be cynical about it and see those two events as marketing investments. Not saying that's the case, but you could see them that way if you wanted to.
I'm more talking about the changes that have been made and the comments that have been made since the DLC commanders started coming out; that speaks louder to me than just throwing money at the problem does. Before then, I think everybody was still optimistic and excited about CoH2's future. Sure, it wasn't a great game, and it probably would never be vCoH in terms of how every aspect of the game came together so amazingly, but with the right changes it definitely had potential, and people were still interested in it competitively. Peter was streaming and actively discussing balance with the community and it felt like things were actually getting done. The game at launch wasn't great, but at least it was getting better.
Then the DLC commanders happened, and the rest is pretty much history. Their release schedule makes balancing practically impossible, their designer could care less about how they impact competitive play, and they give tangible gameplay benefits to players who spend money above and beyond the $60 they have already invested. Not to mention these changes happened within 6 months of release, when the game was hardly in a state fit for competitive play in the first place.
I'll be honest. Even without the DLC commanders, CoH2 as a game doesn't particularly interest me. Using commanders to give players more options instead of building those options into the core game isn't very compelling to me, even if those commanders were free. But I love the franchise, and I would've stuck with it if I knew the developers were doing their best to make the game competitive. It's difficult to care when a lot of the evidence suggests they largely aren't.
That's what I mean when I say they threw us under the bus. CoH2 isn't a game made for us, the people who organized and ran and played and watched vCoH tournaments. That's not necessarily a bad thing. There's the very real chance that there's another group of people out there willing to devote as much to CoH2 as we did to vCoH. Maybe in a few years Relic can get in a groove and make CoH2 a great game, even if it doesn't appeal to those who played vCoH. Hell, maybe they can change my mind, and I will gladly eat my words if they do. If they can grow and succeed with this model, more power to them. But I don't think you can blame the vCoH community for not enjoying a game that is so incredibly distant from the game we enjoyed for the past 5 or 6 years.
+million |
1. Balancing patch for OP commanders, some unit nerfs, etc...
2. 1 or 2 new maps (probably very unbalanced for one faction or starting position
3. 4 new commanders of which one will be insanely OP and must have, 1 commander that is ridiculously OP and couple commanders that will be powerful but will be so overshadowed by other to commanders, no one will pay much attention to.
3. Something that should have been in the game from the launch, with a speech how great Relic is for delivering it
4. Promise of more great stuff to come in the future
5. Maybe random faction search? it's only been 6 months since launch, probably to early for that advanced feature.
You totally nailed it! |
They will announce that CoH2 is a failure and are workong on a completely new game. MVGame |
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sneaky |