So pls explain me...maybe I dont see the whole picture.
But how can the game be balanced if
...russian T-34 get severely damaged by mortars,
...get killed by a few grenadier squads.
...the I2 can be outcountered even by a panther
...the tiger is stronger while cost is nearly equal (may be wrong with the cost)
...the mg42 has double the arc of the russian mg (while the other deploys faster - but still a severe drawback)
...the flamethrower halftrack can only be countered by at guns or tanks (seriously - antitank nades did 10% damage on it....so am i supposed to take 10 infantry squads to kill it with one throw?)
...since the anti tank nades are so ineffective (or is it only happening to me??!?!) the russians got no capable anti tank infantry (teach me better - I am willing to learn)
...russian have no bunkers!! now thats a big drawback.
...russian standard infantry gets slaughtered by german squad of the same cost (just tested - even with engi support...)
...even the german standard infantry have anti tank capability - they would kill a flamethrower halftrack with ease
...maybe take the halftrack as anti infantry unit with its anti air gun mounted? Bad idea...panzerfausts even destroy it.
what do the russians have as advantage?
...they got bigger squads (which die way faster) even the snipers are in a team.
...the tanks are cheaper (but even die to infantry lol)
...they can build sandbags ...well......not that much better than bunkers am i wrong?
...their antitank guns seem quite capable....but then again...try to kill a tiger with 2 of them...breakfast for the tiger...
Tell me guys - what makes the two armys balanced? It seems all I throw against the germans is outcountered by sth with the equal cost.
I am not that all saying its all unbalanced and nobody can proof me wrong.
It just seems to me that the german army has too many possibilities which the russians dont have.
Flamethrower tanks, mgs with huge arcs. extremly and really really extremly powerfull tanks. Really capable infantry units that are able to kill a tank with ease.
Even the standard infantry can kill light vehicles without problems.
Even without an update the standard infantry can fire rocketnades that can devastate an enemy squad.
bunkers.
Medicbunkers.
Am I missing sth?
Tell me how I am supposed to play the russians so they are not overwealmed by every other equal enemy unit.
Best regards