Defensive Doctrine
SLOT 1:Early Warning Systems (1CP)
Advanced systems in the form of warning flares and sWS receivers are available for use. Goliaths now available and can demolish enemy fortifications from a safe distance.
SLOT 2: Heavy Fortifications (2CP)
Sturmpioneers can construct Tank Traps, Flak Emplacements, and Trenches.
SLOT 3: For the Fatherland (2CP 50Ammo)
Infantry in friendly territory will receive a defensive buff and movement speed increase for the duration of the ability. Lasts 30 Seconds.
SLOT 4: Field Defenses (3CP)
Volksgrenadiers can build trenches, minefields, and bunkers.
SLOT 5: Sector Airstrike (10CP 250Ammo)
Stukas will automatically recon and attack enemy units in the designated area.
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#Steam AliasWL%Streak
- 1.816139.854+4
- 2.47069.872+5
- 3.902305.747+2
- 4.24399.711+13
- 5.408214.656+3
- 6.347136.718-1
- 7.371195.655+1
- 8.742449.623+3
- 9.403289.582+1
- 10.12857.692+8
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger