Thanks for the feedback guys. I thought it might be a good idea to do these campaign walk through's to help the site become more 'noob' friendly as from what I've heard at Relic, they believe this site to consist of the 'elite' end of the community more so any than any other type of player.
I think making short 1v1 tips would be a great idea and I will definitely create VODS of the ToW missions. I have already uploaded 2 of the co-op missions with my mate NoLuckyStrike.
I was just wondering how many new players and others coh2 members would be interested in watching a campaign walk through on General difficulty where I explain how to use strategies and tactics to best effect.
This was a good game, but it was Odeng's to lose considering his guard rifle doctrine and tech choice offered little for the late game, outside of the ML-20. Some misuse of T-34s (i.e. using them as actual tanks LOL), meant that Hans was able to slowly crank out enough armour, while retaining support, to eventually come back.
On a serious note, regarding the T-34s, Odeng neglected to ram/finish off the vetted p4 when opportunities were presented. Vet 2+ P4s will just laugh at soviet t2-3 play if they are used sensibly.
Hans did really well keeping his pioneers around to fix engines when the rams did start flying around, and being cautious in general with his vehicles against all those ATGs and tanks.
Was cool to see the howitzer used (there was an engagement between the Northern muni and VP where it could have been used to deny the command tank flanking the 2 crippled T-34s, (A barrage was placed, but not very well). Another point of interest was Odeng back-teching to T2 when he saw that he wasn't quite able to kill Hans off. Had he gone T4, he would have won the game though (I feel Hans won the armour battle, and thus won the game).
Sorry for the soviet-focused comments, but that is mah faction
Usually the game is fairly balanced so that players can take part on equal terms without either side having an advantage. It is all down to their skill and performance.
What games have you considered to have played competitively? How involved did you get? How was your performance in these games?
FPS games like DODS and COD. I normally put my all into something when I am very passionate about it. My performance was very high.
For games you don't play do you watch any vods or streams? If so which games?
Yes I sometimes watch the odd SC2 torny being casted in order to get ideas how to improve the coh2 scene.
Have you ever been to an offline or in person competitive event?
Yes when I was younger I used to go to Chess tournaments as well as Drama competitions.
What do you believe makes a game competitive?
Playing against other players in order to achieve a goal or some kind of prize be that physical or non-physical such as respect or fame. Furthermore the game has to have a considerable number of players as otherwise there would be no competition.
Have you produced any content or organised any competitive events for any games? If not are you interested?
Yes I have created content such as streaming competitive events, create guides and try to teach people through my stream as well about playing CoH2 competitively.
Who do you believe is instrumental in building a strong competitive community?
I believe both the developers and players play equal roles in building a strong competitive community. The developers build the platform and supply the tools be that observer mod and leaderboards while the players make as much use of these tools and features as possible. I would say the most crucial parts of a building a strong competitve community are: enjoyment, great competition (lots of good players), great rewards like prizes or recognition and strong developer involvement so that the community knows their voices are being heard. Finally I would say word of mouth and strong marketing is important as without these then expanding the original community will be very difficult.