Main issue for me is poor gameplay based only on resources. Its a fact that player with more points has big advantage and if you not sucessfully rush some points you gonna lost later and you can just surender, because if enemy isnt total scrub he wont give you back points, because he gonna have bigger army anyway + more resources. If You are pinned you wont come back and enemy just have time to product more units or artilery your base.
More than that combat is very repetitable and boring, because low variety of units. Every infantry game is based on some 1 or 2 basic units + OP mortar and MG that do almost 0 dmg and supress all units. There is also low choice in vehicles and many of them are useless(like scout).
Looking on games like World in Conflict(nerly 7 year old game and still with better graphics and 10x less requirements) or Men of War where you have big amount of units and possibilities that make every game unique and then comparing to CoH 2 where game begins with rush for some stupid CQ points and then spaming mortar, camping mg, then tier 2, etc. where every game looks basicly the same its just turns sad.
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.1103405.731+8
- 3.845.944+25
- 4.842223.791+5
- 5.943411.696-1
- 6.35759.858+3
- 7.280108.722+31
- 8.307114.729+3
- 9.10629.785+7
- 10.527.881+18