Hey all, first post i've done here, ever.
So for clarification i have around 300 hours on COH2, i normally play for a few weeks and then quit for a while. Recently i really got into the game. And boy has things changed.
My issues with the major unbalancing is the constant German Bias within this game.
This can be seen in multiple points such as:
OKW's MG that has the wing span of a hawk and major phantom range. For example i was about 5/10m away from the arc of the MG and it was still suppressing the life out of me
The Fact OKW Get AT capibilities early on in the game. Oh you have a scout car? A univarsal Carrier? Well tough, because OKW get panzerfausts so early on in the game that it renders most light vehicles useless. And i know what some people will say "Keep your distance". That's good advice, The only issue is by the time the click their ability and you have moved your vehicle away, tough crap. The Phantom range will hit you and make sure the panzerfaust never misses.
Final point: Feuersturm Doctrinal Commander. So not only do we have everything listed above, but now we have cheap infantry (Volks Gren) that now get amazingly good SMG/CQC abilities.
So within the first 5 minutes of the game you are fighting against cheap infantry with great CQC abilities with Anti Tank capibilties with MG's that can hit you from every angel.
Sure this is not balanced? The whole point of the game is Quality over Quantity. For example the Soviets have bad infantry, but they are cheap and plentyful.
OKW is a soviet union with everything cheaper and better than what the soviets actually get.
But maybe i am wrong, maybe i am not following the new up to date meta. I mean after all i still use Soviet Penal/Maxim builds.
Can someone either 1. Clarify what i am seeing is normal or 2. Give me advice to combat this? Becuase it is really killing my experinces at this game. |