Tiger is way too weak right now, it can be taken down so quickly.
Also i would like to see my friends command tank give me the buffs aswell, that would make it a team game you know. Same thing goes for hulldown, would be really nice if your teammate could make my tanks stationary turret bunkers.
I agree, the Tiger really needs a buff in everything, armor, penetration, and sight, as well as not act like a kt in CoH1 when it's engine is damaged. On a bigger note I really think that the devs should consider lowering or even getting rid of the fuel requirements needed to get the Tiger, IS-2, ISU-152, and other heavy tanks from the selected doctrines for each faction. Sure you can get them easily in 3v3 and 4v4, but for 2v2, and especially 1v1 it would have to be a one hour, drawn out, long game, where you'd have to save literally all your fuel to get it, therefore have a very minimum amount of armor on the field, and even when the Tiger is out it's absolute crap compared to the SU-85, IS-2, or ISU-152, and can easily get destroyed, slowed, and penetrated.