It's not a great idea to do that because then those new men don't get the special body armour that shock troops have (33% chance to get hit by small arms fire)
Well played. Nice use of smoke nade to flank MG. Scout Car was good in early game. Might be tempted to use it as transport only mid game and on. Not that I'm criticizing, just a suggestion.
As much as I enjoy CoH1 and find it somewhat amazing that it has remained my gaming staple since 2006, CoH2 (even in Beta form) has a huge WOW factor. They are definitely two very different games. And that is good in my book. Personality? Both have it in clubs and spades.
CoH2 is amazing, even in Beta form. Sounds are spot on in the combat immersion department. If you play Soviet, experiment with sniper flares. Also, smoke is much more useful than CoH1..especially for safer retreats.