Soviets are just Brainless Cheese, its pretty rediculous to be honest
Profile of NorthWestFresh
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Broadcast: https://www.twitch.tv/sturmtigerfresh
Steam: 76561198007103109
Nationality: United States
Timezone: UTC
Broadcast: https://www.twitch.tv/sturmtigerfresh
Steam: 76561198007103109
Nationality: United States
Timezone: UTC
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Post History of NorthWestFresh
Thread: General Power of Factions in 1v1 23 Aug 2020, 10:35 AM
In: COH2 Balance |
Thread: Problem with map jamming at the beginning of the game.2 Jul 2020, 12:13 PM
Hello, I have a problem with the completed map, namely when I turn on the game on a given map, when the ammunition bar is loaded, "ready map with fog of war and hud" appears, but nothing can be done except moving the camera on the map. Thanks in advance for your help, best regards. Yes this is a common occurrance related to alt-tabbing in and out of the game while it is loading it happens quite frequently and will not happen at all if you dont alt tab out of the game while it is loading. All you do to fix it when it happens and you stuck on the map rotating is HOLD ALT and move the mouse around... That is it youll be fixed oh yeah and then simply hit backspace twice to get back to default perspective. |
Thread: USF Combined Arms Ability ?10 May 2020, 03:02 AM
So I have often over looked the more complex abilities and aura type stuff, Just because I guess its kinda a hassle to me you have to be near vehicles etc and within aura range, and then never really quite sure exactly what they do for sure. But I was finally taking the time to go over the abilities guide to help me understand these things. My question is what is the general consensus about this ability is it good? And is it worth the cost and can it be a game changing ability. Looking at the acual stats of what it actually enables to me on paper at least it looks quite powerful, Have I been missing out on some of the games best abilities in Favor of the more straight forward simple abilities that are easier to understand?(you click here and things start to xplode! ) Anyway just curious actually looking at the stats on some of this stuff makes you realize there is so much more potential setups and depth in this game that is if you have the skill and the smarts to use it properly and at the right times. What are you thought community? In: COH2 Gameplay |
Thread: I am the only player feeling the game is still unbalanced ?21 Apr 2020, 13:52 PM
The first one that cries agianst the truth and find it offensive we all know why everyone knows even if they wont admit it. Oh and just to make sure Im not full of shizzzz cause I havent played allies in over 3 4 years (not to mention i hardly play this game at all anymore because it has nothing to offer no real competition cause its fake cause its a broken game) I played a couple games as soviets and USF( sorry ill never touch brits thats just way too dishonorable) and yep nothings changes it was soo easy cheesy spam mode it was rediculous its like playing in auto spam auto win mode. So Yeah you can deny the truth all you want Kaitif it doesnt mean the truth isnt the truth Axis players same rank vs allied 10x better players hands down and they had to work their asses off for their wins while the allied just sat back and a move spammed for the win you can practically go to sleep while playing allies and still come out on top. In: COH2 Balance |
Thread: I am the only player feeling the game is still unbalanced ?21 Apr 2020, 13:37 PM
Nope not at all the game is still and always will be rediculously broken. Take the British insane unkillable tanks(prime example the avre which also wipes half your army with one shot while soaking up all the damage axis tanks can dish out like its nothing, while allied tank killers pick them off as if they were paper mache) All allied tank hunters rediculously overperform compared to their axis counterpartrs. The superiority and actual viability of just about every allied ability over axis abilites across the board. The superior infantry of allied factions as well as superior weapons upgrades. Why do allied factions now have superior early game as well as late game as well as superior tanks and infantry.............. oh wait lets not forget how much better allied artillery options are compared to axis. Allied stuff is much cheaper and less manpower drain, even population cap is skewed in favor of allies they can have much bigger and more diverse armies not to mention most allied units are like jacks of all trades compared to the very specific roles of each axis unit. When you compare a pop maxed army of an allied faction to that of an axis faction the allied army is always bigger and will not likely have any holes that can be exploited while the Axis will have to max pop their army in a certain way to just barely be able to counter whatever gimmick strat the allied player decides to throw at you and you will have extreme weaknesses in your army that can be easily xploited by the jack of all trades and easily replacable allied army. Now all these advantages I pointed out are true and real of course most allied players are going to cry foul and lie through their teeth and say thats not true L2P blah blah we just better players etc. But the truth is those people are complete liars or incapable of being honest with themselves and have actually convinced themselves that it is their amazing skill and smarts that wins them these disproportional amount of games of course they do. Its why they play allies for the much easier wins to feed their false E-peen egos, simply so they convince themselves they are good. But all these advantages are true. Now some are not by a huge margin and the level of advantage and area of advantage varies depending on which allied faction you choose but they all have all of these advantages over axis factions. And while some of these advantages are negigable by themselves you add them all together across the board and yes this game is broken and yes it is rediculous! And no there is no excuse for it whatsoever. In: COH2 Balance |
Thread: New Commander Update Patch June 14th16 Jun 2019, 19:03 PM
Gives Infantry Sections the Assault Section Upgrade Requires Platoon Command Post. Costs 70 munitions. Gives the squad 2 Thompson SMGs and arms the rest with Sten Guns and No.77 White Phosphorous Grenades, and removes their Out-of-Cover penalties; Sten Guns use Assault Engineer Grease Gun stats. Grants -5% Receieved Accuracy to the squad. Locks out other Infantry Section upgrades; takes up 1 weapon slot. Unit is still affected by Bolster Squads when upgraded with this item STUPIDITY! glad I dont waste my time on this game anymore To improve the performance of Conscripts, while retaining their role as utility infantry that excel at defense and supporting other units, we have added an upgrade to help them scale into the late game. The extra man and reduced reinforce cost will allow them to more effectively trade against opposing infantry while the veterancy bonus will allow fresh Conscript squads to gain veterancy. New squad upgrade available after the Mechanized Armor Kampaneya is deployed. Mobilized Reserves: Increases squad size by 1, reduces model reinforce cost to 17 and increases veterancy gain by 20%. Takes up 1 weapon slot. Costs 50 munitions. When upgraded with Mobilize Reserves, weapon cooldown and reload on Mosin Nagant rifles is reduced by 30% when in cover. Improved Damage Per Second (DPS) with upgrade: Conscript Rifle: 3.61/2.6/1.98/1.346/1.0 Conscript Rifle in Cover: 3.91/2.87/2.21/1.54/1.22 At range: 0/10/20/30/35 Even More Blatant and Rediculous stupidity dunno how you could top the first change but here it is! LOL Allied Infantry Spam ridiculousness will never be fixed sadly In: COH2 Balance |
Thread: Wishlist for 20192 Jan 2019, 12:16 PM
More content! More COH! more fixes! just more of all of it I love Company of Heroes! In: COH2 Balance |
Thread: Discord Signup1 Jan 2019, 11:15 AM
NorthWestFresh 9627 In: New Members |
Thread: Feelings after the Decemberpatch30 Dec 2018, 21:56 PM
I marked JLI as OP and want to explain my opinion.Not only that they have camo, the rush ability + being able to pop out behind your lines....way to cheap for everything they can do for sure. In: Lobby |
Thread: Increase light jaegars price26 Dec 2018, 07:56 AM
I would say Jeagers are completely laughable at this point chalk it up to another COH2 balance bad joke In: COH2 Balance |
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