The problem is that it causes engine damage. Thats just too good.
Only play 2v2s and yes, the engine damage is the one thing that bothers me with this. |
It's not, build times can be adjusted separately.
I stand corrected. |
I played some more with it, the performance seems fine. Ostheer struggles against a light tank so early though. Maybe they could increase the build time by a little on the AEC to help with this.
Buildtime is linked to cost if I remember correctly. |
Even seems like the COH2 process is running at the start of a restart of the computer. Making it impossible to delete local content even. |
Depending on map and placement, I usually try to avoid it when placed. Both me and my teammate focus harder on one side when brits are around, and try to take hold of that side. The bofors means resources are placed in one spot, and cannot move, so in theory, we can outnumber the opponents forces while teching. Me going OH and then get 2 paks (1 can do it but there is usually a pesky motarpit defending it) then spot for it or attack ground if needed. In an extreme case, it could be worth (depending on if it fits your overall strategy and placement of bofors, to get some reinforcements bunker or HT nearby to easily recrew the pak crew.
I think it is very powerfull, but it IS static. If one goes up, try to bully the other side before one goes up there as well. |
And here we go again. Sad to see many balance threads either just start off bad or derail into "you are not in top 100", "L2P" or "this is more OP, balance that first". |
Very good points overall, and most of them to me seem to reward skill and promote the use of combined arms. +1 from me. |
A very long text
I envy the clarity and quality of your post. *bows* |
It is still possible to get matched with dirt players even if your elo gets higher. What op seems to want is to play reliable games with someone he can talk to. |
No matter how they do it, someone will always complain. Battle servers more or less removed drophack entirely, and made games alot more stable overall. If you got a dodgy connection you didnt notice it yourself earlier, but other players did. Now, players with a stable connection wont have this issue anymore. In larger games, this really had a big impact since earlier if 1 lag, all others lagged as well. Now, its just the one with the poor connection that is affected. As I see it, it is working as intended.
IF you have problems. Try to avoid playing over wifi or mobile internet. The last one is really a big culprit. Also, talk to your ISP, they might have a solution for you.
Sorry for being a downer. |