"Dear boy?" What's that supposed to mean?
Perhaps you didn't see my elaboration, i edited it in afterwards. What i wrote was:
I grew up with a golden era of games that was not made to make shitloads of cash but to be an artistic outlet of the people making them. Games like Monkey Island, Doom, Commander Keen, Deus Ex, Worms, Omikron, Black & White, Thief etc, where made with a different mindset. I understand that the gaming industry has changed and is a completely different thing now. The games are way too advanced to make in your garage and cost way too much money to develop. However, i still don't think that just because a game makes lots of money it automatically should be seen as a great game.
Some of my fondest gaming memories comes from playing mods and they didn't make any money at all.
Aww dude I grew up in that age.
But you forgot Dune 2, Populous the Beginning and Wolfenstein 3D.
Note: Thief is my favourite game of all time.
Man what went wrong? It was looking so promising. Mind you I think the Total War games and VCoH shone through...