AVRE is in a lackluster commander and in a faction that is pretty fu****g bad in teamgames (where such heavies are not pointless). I agree that they should be priced the same, both in CP and in fuel/MP.
I seldom see AVRE in teamgames, even when pulled off correctly, it just becomes a target for Panthers/JP4s for veterancy. ST on the other hand, has obers to fend off any infantry assaults, retreating raketen to fend off TDs and a single JP4 can deny up to two TDs if well placed, with it's low size and high armor. Basically meaning that a ST can just sit and protect a VP/fuel while not being in the danger of a flank (eg, middle indestructible sightblocker on Redball). AVRE is harder to defend generally, being in such a faction/commander.
What they should have done is, aside from making both asymmetrically-identical (if that makes sense; same units but different pros/cons):
1) Sturmtiger reload decrew if shot -> pop cost to 23 (having 2 sturmtigers is half your army at this point)
2) both AVRE and ST grind to a halt during reload (destroyed engine speed) -> more micro
3) Sturmtiger is mutually exclusive with KT
4) I'm not sure of AVRE's veterancy bonuses, but both of those should not have sight,range larger than 35, not even with veterancy. Especially not for the HP/armour they sport. Heck, Sturmtiger needs 9 penetrating shots to kill. So counting in the misses and the bounces, you need about a minute to kill it with even 2 TDs (which take away a lot of AI power in brits and USF, especially vs obers). It's absurd
WTF!
I love this commander!
People saying SHITTIGER is better than AVRE AHAHAHAHAHAH!
Only braindead people get shot by SHITTIGER because of slow aim to fire.
Aim to fire is the biggest difference between them.
AVRE judgement of shot is not so bad, SHITTIGER is so slow you need mental handicap opponent.
SHITTIGER could always fire through fog of war. I don't know why it became so spammed in past year.