It would be nice if Relic used their programming prowess to discourage this. It can be easily identified through the statistics the game collects. There is a certain acceptable quantity of friend fire damage that accumulates in a normal game. In a game with this kind of asshole, there is a much higher range of friendly fire damage. This data could then be used to seperate the asshole from the rest, maybe in a teamkiller match pool where they can compete to see who forces the other team to win first. They can also just be conventional and issue temp bans or mp bans. They wouldn't really even have to maintain it, it would be automatic.
he ask me multiple times to surrender after 1 min of game..I ask why and he started to insulting me with hard words..then he started to shots my Britt QG with 2 britts antitank gun and so forced me to quit