If you toggle the armored car's "secure territory" ability while the vehicle is in motion it will freeze and loose all controls permanently if the Car's final stopping position ends in a VP territory or any other territory that cannot benefit from the ability. This happens when the vehicle has a move order already underway when the toggle is activated. the car slows and if it crosses into another territory *&^%$$
Please correct me if I'm wrong though.
Securing a territory with a forward HQ provides that territory's income supply regardless if its connected to your HQ.
regarding the ability "close the Pocket" Is any territory connected to a fwd HQ count as being connected to Homme HQ?
thanks for al comments btw
in my last 4v4 custom Annihilation match featuring the All units mod my Encirclement Commander Ability "Close the Pocket" when activated correctly would fire the light artillery at the frontline territories but didn't attack units in the territories that I cutoff which was the entire map. what am I missing here???????