Dudes, I think all flares nned to have between 2 and 4 seconds of "Ilumination" is the only way to get at least some balance to this., Just a flash, no more than that., if the flared guy see it can change their units placement to try to avoid the arty
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A 640 MP 230 Fuel unit, is a very good all around unit, that´s true and i love it, BUT i think he need a minor buff in his damage, from 160 dmg ( like any 75mm gun) to i think 200 dmg could be a nice add on. a "Little more", no 240 Because is KT grass. but 200 must be OK, like the M36.
This can be also for M26 Pershing, and IS 2 big guns doing same damage as 75mm / 76mm guns
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you already have mortars with Smoke., |
hold their CP points and get them 3 Panzerbüchse 41 package for 90 ammo with some decent cripping abilities like the soviet guards, can be very nice add on and also Synergizes well with a Jadtiger around.
They can get G43 to use vs Infantry, and Panzerbüchse 41 to get a decent light AT capability. |
depends on context, but dude, penals, IS and riflemen are very good units what are u doing with those? |
last game i just hide my granadiers in some wall and get ambushed with pz faust and PAK40 fire., die in nontime., ( they are annoying in open). |
You have good close combat capability, you can upgrade with a flamethrower to get moar damage,
you heavily depends on ammo and also you depend to get the upper hand in CCQ engagements vs conscript /riflemen/IS and also moving all together (you can have heavy casualties if they dont have more numbers in close combat vs this kind of units, RIFLEMEN are the most dangerous vs close range pionners, Another thing
Urban maps are the best way to use this units like a combat unit. remember to get granadiers to have panzerfaust at hand, and YES MG42 can give you a lot of help when you are Swarmed vs massive infantry advance, at least you can suppress a part of the attack and be more managable., The trick is trying to use it in a non static approach, moving behind your line units and always give you fire cover when enemy infantry come to engage range. dont be caught off guard is a must in order to dont let them take the MG42. the guy just be so annoying about getting pinned all their units with the same MG in different engagements so he is going to rush Mortars/light vehicles to crush your mg have this in mind.
Another nice approach:
maybe is better going Assault granadiers, Mix with some standard granadiers to get panzerfaust in order to have some deterrent vs light vehicles abuse and Storm the front with assault granadiers and smoke mortar support. you can use some bulletins to have and edge with the assault granadiers, they are great but let you very dependant about closing distances to still be effective at late game. ( hard thing to do in open maps, almost impossible).
P.S: Shock troopers eat assault granadiers in 1vs1. CARE! |
they are a nightmare, The M8 and the jackson., i just use some paks, an elephant and a good ostwind for the airplanes, in teamgames rocks, i dont play 1vs1 because i am a coward., But soon maybe try
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Wehrmacht blobbing? Bigger, mistake, EVER
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My approach with this unit is use it like a kubelwagen to decap far away points just to create a diversion or to get a fast way to move infantry from base to the front but you need a lot of micro , fight a battle and manage the inf come from the base after a retreat can be hard, i don´t have enough micro for that
But Sdkfz 250 fighting? always end bad in my games
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