Hi, I am a rookie modder who just started modding like a week ago.
I ran into a big problem as soon as I started working on my mod, I hereby request your help.
The link for installing adobe flex SDK given in your guide did not work, therefore I did some researching. As a result, I found out that the name "adobe flex sdk" is an old one and it was changed to "apache flex sdk". As a result, I downloaded "apache flex sdk" from apache.org, and connected the files of it to flex SDK path in options. I had all three paths, mentioned in the guide, connected.
Fortunately, pretty much everything seemed to work fine, from AE to building and finishing the mod. But there were two very disturbing problems: first, name of my mod did not show up in-game. Secondly, there was neither word "num" nor "squad loadout" in AE, hence, I could not see any way to change the number of soldiers in one squad.
Other things like upgrades, weapons, and abilities weren't visible too.
Finally, my questions are these:
Does flex sdk for coh2 tools have to be adobe flex sdk? If it does, then does that mean that I cannot use coh2 tools anymore?
Is it normal being unable to see those options mentioned earlier? Will I not be able to change the number of soldiers in one squad ?
Are more paths required to be set up in current state?
Do I have to do something that is not showed in the guide in order to make name of my mod visible in game?
I really look forward to your answer, and thank you very much for reading such wall of texts.
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#Steam AliasWL%Streak
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