dunmno if it was mentioned, cuz there's a lot of shit texts that i dont wantd to read, but imo the priority (apart of balance ofc) are faction designs and propaganda, bcs you see, CoH1 was great due to propaganda it spread by voice acting, abilities and eveything of this sort, CoH2 lacks the propaganda of that such, not to mention the horrible voice acting.
Secondly a good game reputation is build on campaign where you also need to build it up on propaganda (especially if its WW2 game) so when you're playing germans you want to show how good they are, every action was legitimate, that they were pushed into war, when you're playing Murica you want to hear that they were a heroes that liberated europe etc
![Honor icon](/images/replay/honor_icon.png)