Here is some advice from a middle-of-the-road player.
- the UC with vickers and vickers MG team are not mutually exclusive and serve quite different functions. the standard vickers is used for crowd control and locking down areas, whereas the UC+vickers is a dedicated mp drainer with a situational times suppression ability. on open maps and especially OWW the UC is nice, because it hardcounters kubels and can push around infantry until they lock down the first truck. However, be careful that this will most likely make the opponent build a raketen, so after the first encounters it should be used with caution and screened by infantry.
- I would generally not get the AEC before sappers. The reason for this is that in the early game you want field presence and dominant capping and the AEC first needs to be teched and then built, and even then it will still not be able to cap.
- I would never build the Platton CP before getting AT LEAST two Tommy squads out. These guys are your backbone and primary healing option so 2-3 of these are necessary to carry you confidently into the mid-game.
- Capping order depends on the map, but in general the most important thing is to connect everything to your base. if it is not connected you don't get ressources from it. Brits are quite a defensive faction especially in the early game, so you should probably focus on consolidating your own ressources before pushing into the enemy territory.
- The increased squad size is good for a number of reasons, one being as a new player you might be prone to suffering from wipes and the extra man gives you significantly more time to react to a crisis plus it makes the squad more resistant to being wiped from explosions. The pro players in the current tournament are also consistently upgrading the fifth man quite early so that is a good indication that this is a solid strategy
- As mentioned earlier you should probably not be overly agressive in the opening game when playing brits. as soon as you start spitting out AEC's and Cromwells you have much better conditions for agressive brit play.
- You should probably not build weapon racks before you can at least arm a couple of your men with bren guns. Also, if playing special weapons you might consider skipping this step entirely and focus on your supply truck, which can even perform admirably in combat (just remember that it is made of glass!)
Thanks for the response! Good points all, though I wonder if 2 or 3 tommies is better for the midgame, which seems really important. I think I can run fewer tommies if I go vanguard or mobile assault since I'll be sinking midgame mp in a commando, but for special weapons running 3 tommies seems good for the half track drops. Is that sensible?