Hello COH2.ORG viewers, this is my first ever post here, so here are a few ideas for discussion on Maxim Vet 1 ability change.
1: Maxim crew drops smoke grenade on retreat, similar to that of commando’s,
May help in preventing the maxim gunner death loop. (Passive ability)
2: Maxim crew can throw an explosive grenade / or anti-tank grenade if researched, and this ability
Can be used at the full 360’ spectrum and also can be used whilst set up or moving, must require
A minimum of 2 members. (Munitions based ability).
3: Maxim crew has the Hit the Dirt ability similar to that of the Guard Rifle Combined Tactics
Commander. Whereas the crew members will hit the dirt to receive less incoming fire.
(Free ability time based with cool down)
4: Maxim crew has To The Last Man ability, as where the squad becomes more resilient as the squad
Is reduced in numbers. (Passive ability, or alternatively could possibly be a munitions based ability
That increases in duration proportional to vet levels)
5: Maxim crew has Hold the Line ability, Will this ability is active. Maxim crew has an increased rate
Of fire and a small durability buff. (Munitions based ability, timed with cooldown).
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