Not saying im a good player or anything but my standard early game revolves around 2x kubels, 2x flamer sturmpios, 2x volkz, followed up by a puma. Kubels cap w/ sturms rushing to deny key points and quickly repair vehicles. Puma and volkz round out my aggressive style.
Hey everyone on coh2.org ... Would anyone know how the flamerthrower works vs mp 44's on sturm pios. Im confused as to whether they improve dps outright or are just a counter to garrisons.